views
48
likes
1

Comments

What do you think?
No comments yet.
Free

PLACEHOLDER.

Version: 0.1.03 months ago

https://www.deviantart.com/tornadofromhellalt3/art/The-Tornadic-Hunter-1186307307

https://www.deviantart.com/tornadofromhellalt3/art/Incident-Log-AML-7001-Alpha-Phase-2-1206680038

#retro #fangame #horror #platformer

There is a way to release ourselves. A spell to obtain our mobian souls once more. But we must speak it — but when we speak — No sound. We are all deaf. So failure is inevitable. And I do NOT regret ever entering my internal bet, with the devil inside of me.

Immortality vs. soul snatching.

Gary Crook(sonic) vs. Jake Shanley.(Sonic.exe) Ambition is overrated. - AML-7001, 2007

You had a chance to comply Sonic, but now you've come too far." "Can you hear them? They're trying to tell you something." "Oh, playing with them was such fun...almost as fun as you, Sonic." "There was Gary...and Jake...and Kyle...and Alice..and so many, many more..." "It's time your soul joined theirs, Sonic." - AML-7001, 2007

I was killed, killed in a raging massacre. Until all my strength was gone, I killed. And yet they torture me more. Only to die Again for the (AML-7001)Devil's enjoyment. -Sonic

This is A game based on AML-7001 and is a retake on Sonic.exe

speically these Parts:Test Log SCP-AML-7001-TL-04

Date: ██/██/████

Location: Site-██, Containment Chamber

Foreword: The following test log documents the interaction of the prototype disc containing the digital realm associated with SCP-AML-7001 with a PC during a controlled experiment. The objective is to observe SCP-AML-7001's manifestations within the game and assess its ability to neutralize specific targets.

[Begin Log]

Researcher Adams: Disc-7001-A has been inserted into the test PC. The software automatically executes, booting a modified copy of Sonic the Hedgehog. Hash verification of game files confirms presence of SCP-AML-7001's signature corruption layer.

Dr. ██████: Understood. Begin traversal. Keep vocal log active. Document any nonstandard visual or auditory phenomena.

Researcher Adams: User has selected “Hill” zone. The screen displays a corrupted level title: “HILL, ACT 1.” Colors are various shades of red, abnormally saturated. There is no standard splash animation—just a fade into what appears to be Green Hill Zone, albeit altered.

Researcher Adams (cont’d): Music is present, but distorted. It resembles a tranquil 8-bit melody played in reverse. Mild auditory discomfort reported. Tails is the current active character.

Dr. ██████: Proceed with gameplay. Log environmental abnormalities.

Researcher Adams: Tails is traversing the level. Odd—terrain is almost entirely flat, sparsely populated with a few tree sprites. No rings, no enemies, no items. We’ve progressed for approximately five minutes with no event triggers.

Researcher Adams: The background audio is deepening—slow, ominous tones now. First major deviation: a sprite resembling a Flicky bird, one of the in-game animals, is lying on the ground. The sprite has been modified—covered in pixelated blood. Tails’ avatar now displays a noncanonical facial expression. He appears... saddened?

Dr. ██████: Repeat that. Is the character model changing expression autonomously?

Researcher Adams: Affirmative. No input correlation. Tails’ expression changes dynamically based on what he observes.

Researcher Adams: Continuing forward. More corpses. Graphic detail is increasing. A squirrel is suspended from a tree by what appears to be entrails. A rabbit model is torn apart. A duck sprite is missing its eyes—throat animation suggests a slit wound. This level of gore is far beyond base code. I’m... not comfortable watching this.

Dr. ██████: Note psychological effects. Increase screen recording frame rate. Continue.

Researcher Adams: Tails is still moving automatically between segments. He pauses atop a hill. SCP-AML-7001 manifests visually—mimicking Sonic’s form but with its back turned, unmoving. Tails displays an initial reaction of happiness, then hesitation. Still no input from me—movement is now autonomous. Cutscene protocol initiated.

Researcher Adams: Background static is growing. It’s faint, but definitely present. Tails is approaching SCP-AML-7001’s avatar slowly, extends a hand...

[Subject expresses signs of discomfort. Heart rate elevated. Ambient static escalates.]

Researcher Adams: ...Eyes. SCP-AML-7001’s avatar just opened its eyes. Black sclera. Red pupils. Identical to the image file found on disc boot screen.

[Video feed blacks out. Audio replaced by sharp static. Silence follows for approximately seven seconds.]

[Screen returns with plain white text over black background.]

TEXT ON SCREEN:
"Hello. Do you want to play with me?"

00:00:42 — Screen fades back in after the "Hello. Do you want to play with me?" prompt. Character select returns; file slot 1 shows Tails (altered). Title card: HIDE AND SEEK (immediately follows Hill, Act 1).

Researcher Adams: I’m resuming. File 1 — Tails. Level title: "HIDE AND SEEK." Visuals: Angel Island tileset, but everything is saturated crimson; flora sprites are charred and flicker as if burning.

Dr. ██████: Log environmental/auditory anomalies. Keep mic open.

00:01:10 — Music: distorted remix; resembles an altered Shadow/ARK theme clip layered under low-frequency drone. Ambient audio: distant, childlike laughter looped at low volume.

Researcher Adams: Tails is moving without input. He’s... looking toward the screen. He’s making frantic gestures — like he wants to be taken out. No input from me correlates to his behavior.

00:02:50 — Cut to gameplay. Tails moves through scorched forest. Player input registered but not required — avatar occasionally resists input. AML-7001[Sonic form] begins pursuit but not by running; sprite adopts hovering/flying animation (sprite posture akin to a known—but noncanonical—flying frame). Music shifts to a high-tension, reverb-heavy guitar/pulse loop.

00:02:55 --- Right Before Catching Up AML-7001 Drops to The Ground and starts running on the ground.

00:03:10 — Investigator notes: intermittent flashes of AML-7001[Sonic form] sprites across the screen; each flash accompanied by low-frequency laugh (distorted, Kefka-like). Tails trips on uneven terrain (scripted cutscene). During cutscene, Tails enters a prolonged crying animation (~15 sec). When Tails looks up, AML-7001[Sonic form] appears directly overhead.

00:03:28 — Event: Blood begins to stream from AML-7001[Sonic form]’s eye sockets (pixel-level). A grin grows on the sprite — described in subject commentary as "deranged." Without player intervention, AML-7001[Sonic form] lunges; screen emits a 5-second, high-pitched screech. Video blackout follows.

00:03:34 — Text: On return, the screen displays:

"You're too slow, want to try again?"
A distorted laugh track accompanies text.

Post-event Observation: Save file slot 1 altered. Tails' icon now animates within the file-box as a flickering TV screen: Tails’ fur darkened to near-black; eyes appear black and bleeding; expression fixed in anguish. File flagged as corrupted. Researcher Adams displayed visible distress; cardiac monitor elevated. Test paused for 00:12:00 while subject debriefed.


00:16:22 — Test resumes. Researcher selects file slot 2 (Knuckles). Level title: YOU CAN'T RUN. Visual basis: Scrap Brain tileset (linear metallic platforms), sky replaced by main menu–like dark red cloudy background. Music: atonal, dissonant drone with tonal similarity to EarthBound boss motif.

Researcher Parker: Knuckles' sprite shows unease. He occasionally glances toward the camera (fourth-wall breaks).

00:16:55 — Gameplay: Knuckles forced to run down a straight corridor (scripted path). Ground tiles show stain sprites interpreted as blood spatters. Screen intermittently flickers red static.

00:17:30 — AML-7001[Sonic form] manifests directly in Knuckles’ path in a brief flash. Red static expands; when it clears the screen displays block-text:

"FOuNd YOu!"

00:17:35 — Knuckles' HUD and movement become jittery. The audio layer introduces a high-pitched squeal reminiscent of final-boss timbres. AML-7001[Sonic form] appears multiple times in pixelated black smoke (teleport frames) and engages in non-contact harassment: appearing behind Knuckles, laughing, vanishing—each appearance accompanied by UI stuttering and echo artifacts. Attempts to hit AML-7001[Sonic form] register no damage (collision detection fails).

00:18:10 — Cutscene: Knuckles collapses to his knees, clutching his head; extended sobbing animation shown;

00:18:11-- Cutsence: AML-7001 lunged at Knuckles and the screen went black with another distorted screeching noise that lasted for at least 3 seconds.

on-screen text:

"So many souls to play with, so little time... would you agree?"

00:18:18 — Event: AML-7001[Sonic form] lunges; brief screech; blackout. On resume, file slot 2 is similarly altered: Knuckles’ save-icon now shows darkened fur, dripping dreadlocks, black/bleeding eyes, fixed look of sorrow.


00:22:05 — Test resumed. Researcher selects file slot 3 (Robotnik/Eggman). Level title: "..." (ellipsis). Visual basis: nonstandard hallway environment — checkered glossy floor, dark grey-purple walls, animated candle sconces, bloodstains, heavy red curtain in upper screen. Music: slowed, melancholic piano motif derived from Hill Act 1 theme (not reversed). Lighting and tile palette shift progressively toward deeper reds and blacks as scripted timers advance.

Researcher Adams: Robotnik appears cautious; idle animation includes head-turn scanning left/right twice and a shrug.

00:22:45 — Robotnik proceeds down a long stairwell (multi-stage descent algorithmic to ~60 seconds on-screen). Attempting to reverse direction causes pathfinding failure — the avatar falls down the stairs repeatedly when commanded back.

00:23:50 — As Robotnik descends, the wall torches shift hue — red → eerie blue → black flame. Ambient laugh returns. On reaching third corridor, AML-7001[Sonic form] manifests abruptly in front of Robotnik; red static; blackout.

00:23:58 — Event: When footage returns: Robotnik is shown in a panic state. AML-7001[Sonic form] appears multiple times and then vanishes in pixel smoke. Final approach culminates in a close-range contact animation: Robotnik is grabbed and dragged off-screen; audio saturates with a sustained, distorted wail. Screen goes black.

00:24:05 — Text: Appears on black screen for ~6 seconds:

"I've found you... you won't be leaving my theatre."

Post-event Observation: File slot 3 shows Robotnik within TV—paler, paranoia-fixed expression, darkened suit with blood tack-ons. Researcher Adams exhibits nausea and requests a 15-minute recess.


00:40:00 — Test resumed. Final scripted zone: MIND File 04

[MIND zone transcript — excerpt]

Researcher Parker: Sonic's character has entered the "Mind" zone. AML-7001[Sonic form] approaches for the final confrontation.

AML-7001[Sonic form]: (In a distorted voice) Sonic, you were a worthy adversary, but your time has come. You shall fall before me, the true god of this realm.

[AML-7001[Sonic form] engages in a battle with Sonic's character, showcasing heightened agility and power. Eventually, It Brutally Kills Sonic.]

Dr. ██████: The final target has been neutralized. SCP-AML-7001 has completed its mission within the digital realm.

Researcher Adams: However, we need to remain vigilant. SCP-AML-7001's intentions and its connection to the digital realm warrant further investigation.

[AML-7001[Sonic form] transforms into its tornado form and jumps out of the screen, as if containing itself within the digital environment.]

AML-7001[Tornado form]: (In a booming voice) I AM BEYOND GOD HIMSELF. This world belongs to me.



End of Log — SCP-AML-7001-TL-04

Test Log SCP-AML-7001-TL-09: SALLY.7001

Date: 2008

Location: Research Facility, Containment Chamber

Foreword: This test log documents the manifestation and interaction of SCP-AML-7001 within the digital realm, focusing on its ability to neutralize specific targets. The victims in question are Amy (classic version), Cream, and Sally.

[Begin Log]

Dr. ██████: Initiating activation sequence for SCP-AML-7001. Let's observe its behavior with the new victims.

[The game begins with the title card "Not Perfect Act 1." Amy's sprite stands in the familiar Green Hill Zone environment, with a large silver ring and Sonic's sprite on the opposite side.]

Amy: Sonic, why are you running away? Wait for me!

[Amy leaps into the ring, teleporting to a chaotic stage with pink, love-themed background.]

Dr. ██████: Amy seems disoriented in this new environment. Let's see how she manages.

Amy: Sonic, what's happening? Why can't I control myself?

[A video titled "SADAMY.mp4" plays, depicting Amy's distress and eventual demise at the hands of SCP-AML-7001.]

Amy: No! Please, someone help me!

SCP-AML-7001: Maniacal laughter Embrace the darkness, Amy. Your pain brings me joy.

[The video ends, leaving Amy's cries unanswered.]

Dr. ██████: Transitioning to Cream's level.

[The game transitions to Cream's level, titled "KINDANDFAIR Act 1." Cream's sprite stands in a blank, ominous environment with a TV-box in front of her.]

Cream: This feels strange… Why does everything seem off?

[Cream crashes into a wall of spikes, leading to her demise.]

Cream: Help! I don't want to die!

SCP-AML-7001: Chuckles Your fear is exquisite, Cream. Let it consume you.

[Cream's cries fade as she succumbs to her fate.]

Dr. ██████: Cream has been neutralized. Proceeding to Sally's level.

[The game transitions to Sally's level, titled "__ Act 9." Sally's sprite stands in a desolate environment with silhouettes of tortured figures surrounding her.]

Sally: Sonic, I can't move! Please, help me!

[The walls begin to close in on Sally, leading to her disappearance.]

Sally: No, Sonic! I don't want to go!

SCP-AML-7001: Grinning You're all alone now, Sally. Just the way I like it.

[Sally's cries fade as she is engulfed by darkness.]

SCP-AML-7001: Another successful demonstration of my power. Their suffering fuels my existence. How delightful.

[End Log]

Closing Statement: SCP-AML-7001 successfully neutralized all three victims within the digital realm. Its sadistic tendencies and enjoyment of their suffering are evident. Further research is required to understand its motives and potential for containment.

#sonicexe #scpfoundation #creepypasta #sonic

LOOKING FOR DEVS,ARTISTS,WRITERS AND VOICE ACTORS

FOR THIS PROJECT #puzzle #fnaf #adventure #rpg #arcade #multiplayer #vr #roguelike #scifi #survival #bendy #pointnclick #shooter #sports #strategy #textadventure #altgame #analog #fnf #undertale #action #other



all-ages
Nothing has been posted to this project page yet. Check back later!