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What do you think?

I really enjoyed playing this game. Gameplay is sweet and graphics are pretty nice. It of course needs to be updated but the early access itself is great so far. Keep up working on it.

Great movement, however I feel like for a game that's as dark as this is, you should have the flashlight always follow the camera, as at times it was hard to see where I was going. (You could have the flashlight mounted to the players head like in the RE2 remake) The atmosphere kinda conflicts with the gameplay loop, it's odd that it's supposed to be a horror game but there's leveling up and money and weapon upgrades. It's not bad just odd. You seem to make it work. The enemies often sneak up on me and because of the flashlight not following the camera it's hard to react to them in time enough to not at least suffer some HP loss, there's no sprint (or perhaps it just wasn't working for me) which made some engagements basically a death sentence. I think putting a limit on how much ammo you have would be fine if the enemies didn't respawn indefinitely, like, if I cleared the map once and then go into a room (or just wait a few minutes) all the enemies I just killed will come back. It lead me to just ignoring enemies unless they were close enough to attack me. There needs to be some indication of you taking damage like a screen flash or camera shake, sometimes I wasn't aware I was taking damage. Definitely, definitely need to fix the flashlight following the camera, I would add some grunts/groans/some kind of audio queue to alert the player to an enemy aggroing to them, and maybe a small, faded glow to the little worm creatures so they can at least be seen somewhat in the tall grass. Also, if you need help with art assets at all (some of those MS Paint pictures were pretty cringey) I would love to contribute in some way, I'm pretty familiar with photoshop and have a drawing tablet. I'm definitely gonna check out the other "The Code" in your library as well as follow the production of this one. It's flaws notwithstanding this was a really fun demo.

When I first downloaded it I had trouble getting to run. I found that by moving the game folder to my desktop it got the game up and running. Not sure if anyone else will need this tip.

looks freaking lit for a game this new, downloading it rn and trying it out

Like you said. Here is the video link. Subscribe to my channel. I am very excited to play the full version of this game. If you want me as a game tester for your project I would be very glad to work with you.

https://youtu.be/4kVrYd3wDJU

Mysterious creatures have taken over a valley, and Yael is the only one who can figure out where they came from and stop them. Set off into the fog to fight back the monsters and figure out where they came from. chapter 1 is available now, and when we build up interest and funds we'll start on chapter 2 😁. #horror #action #rpg #shooter #mystery #unreal #tps #thriller



teen
Mild Fantasy Violence
Mild Language
Comical Shenanigans

a feature I've been thinking about adding is an automatic leveling system option, so when you level up it automatically picks a stat and applies it with two sub classes to determine which stats get more emphasis. optional if people like manual. thoughts?

  2 votes Voting finished

one of the most important updates i forgot to mention, you can dodge roll any time now. used to be you had to be running, but now she can even from a standstill.

0.7.0 is live with a slew of updates, including tweaks to the kick, more bug smashing as far as UI and play mechanics, signposts aren't auto anymore, a map in the menu and much more! i also included the controls picture in the file in case you need it

upcoming updates include fixing the kick mechanic (i left it on line trace instead of sphere trace 😆), adjusting the dodge roll so you don't have to be running to perform it, adding a mini map and a few more things. be on the look out for 0.7.0 😁

if you have any questions comments or concerns, please don't hesitate to let us know. and if you stream it or record the playthrough we'd love to check it out 😁 huge shout out to dark illusionist gaming for streaming last night, it was a blast

we launched on my grandmother's 92nd birthday, and 9 days later on my 29th birthday we're at almost 900 downloads 😱 it's done far better than i expected and i thank each and every one of you beautiful people 😁. we really hope youre enjoying the game

0.6.0 is live, and the UI should scale appropriately across all resolutions now. I also made a few aesthetic tweaks and fixed another issue in the player character. should be good to go, but if you have any issues, please let us know :D

I'm both elated and exasperated when it turns out to be a simple fix lmao... i figured out the issue, and 0.6.0 will be up soon. apologies again for any frustration or difficulty playing.

HUGE apologies for any inconvenience or frustration. I'll get it fixed up 👍👍👍

known issues - UI elements seem to get jumbled on some screens. I'm going through now and going to fix it. if you have issues, the widgets were made on a 1280x720 resolution, you might have to adjust your monitor until im able to get the game to scale