Game
The Code
7 years ago

known issues - UI elements seem to get jumbled on some screens. I'm going through now and going to fix it. if you have issues, the widgets were made on a 1280x720 resolution, you might have to adjust your monitor until im able to get the game to scale




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We haven't left, We haven't forgotten, and we haven't given up. The remake of "The Code" has entered the QA phase and will be ready soon. when it's ready we'll post a link here to the new page.

Reworked some of the farming systems to help a bit with more accurate placement. so now the player can walk when they're tending the garden and the hit locator will change colors depending on if it hits something else or not.

I'm bad at predicting time frames 😆 every time i think we've only got a few weeks left, something pops up to steal my focus lol... we're still making progress though, getting the village updated, combat reworked a bit, and ai improvements.

The deeper you go, the darker it gets...

in case you need the controls layout until we're able to update it. gameplay hint; don't underestimate how useful a well timed dodge roll can be 😉.

took all day but it's all in now. every level gives one point in every stat, and your playstyle will affect your characters stats as well. swinging a sword increases strength, hitting enemies increases sword ability, etc.

if you're interested in learning a bit more about us, we were featured in the february issue of Indie Gamer Magazine. he did an amazing spread for us amd some other awesome looking indie games, check it out!

Dialogue is in, with conditional checks and branching options as well, its feeling more like a game already

Finally got some icons for the craftables and decorations, so here's a little video of decorating the homestead.

digging the title screen, and the music helps make it feel like a real game lol.

what do you think?