Game
The Code
7 years ago

a feature I've been thinking about adding is an automatic leveling system option, so when you level up it automatically picks a stat and applies it with two sub classes to determine which stats get more emphasis. optional if people like manual. thoughts?


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took all day but it's all in now. every level gives one point in every stat, and your playstyle will affect your characters stats as well. swinging a sword increases strength, hitting enemies increases sword ability, etc.

Dialogue is in, with conditional checks and branching options as well, its feeling more like a game already

random post, but this is where 85% of the game was built lol. my sister is selling it and it'll be gone tomorrow, but i wanted to document and share. a little 'behind the scenes' type thing lol.

WIP of the intro cinematic. Still very rough draft... but now we'll be able to add cutscenes and dialogue, to actually let the player communicate with the townsfolk and learn the story.

Exciting :D

some of the ledges and torches that help guide the path now. definitely much easier to find the right path/climb the towers now.

I have yet to beat the boss without taking damage, he always gets me at least once lmao. maybe you can do better :D

Finally got some icons for the craftables and decorations, so here's a little video of decorating the homestead.

digging the title screen, and the music helps make it feel like a real game lol.

what do you think?

The deeper you go, the darker it gets...

in case you need the controls layout until we're able to update it. gameplay hint; don't underestimate how useful a well timed dodge roll can be 😉.

I'm bad at predicting time frames 😆 every time i think we've only got a few weeks left, something pops up to steal my focus lol... we're still making progress though, getting the village updated, combat reworked a bit, and ai improvements.