Game
The Code
7 years ago

a feature I've been thinking about adding is an automatic leveling system option, so when you level up it automatically picks a stat and applies it with two sub classes to determine which stats get more emphasis. optional if people like manual. thoughts?


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some of the ledges and torches that help guide the path now. definitely much easier to find the right path/climb the towers now.

I have yet to beat the boss without taking damage, he always gets me at least once lmao. maybe you can do better :D

still chugging along on the update, things are coming together pretty well 😁 hopefully we should have something playable out before too much longer.

digging the title screen, and the music helps make it feel like a real game lol.

what do you think?

in case you need the controls layout until we're able to update it. gameplay hint; don't underestimate how useful a well timed dodge roll can be 😉.

random post, but this is where 85% of the game was built lol. my sister is selling it and it'll be gone tomorrow, but i wanted to document and share. a little 'behind the scenes' type thing lol.

took all day but it's all in now. every level gives one point in every stat, and your playstyle will affect your characters stats as well. swinging a sword increases strength, hitting enemies increases sword ability, etc.

Dialogue is in, with conditional checks and branching options as well, its feeling more like a game already

if you're interested in learning a bit more about us, we were featured in the february issue of Indie Gamer Magazine. he did an amazing spread for us amd some other awesome looking indie games, check it out!

We're launching a demo for our game "From the Heartlands" soon, if you'd like to check it out we have a page for it here on gamejolt now 😀. Heal the land, build up your homestead, help your neighbors and fight back the Witherbark.

The deeper you go, the darker it gets...