Game
The Code
7 years ago

a feature I've been thinking about adding is an automatic leveling system option, so when you level up it automatically picks a stat and applies it with two sub classes to determine which stats get more emphasis. optional if people like manual. thoughts?


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some of the ledges and torches that help guide the path now. definitely much easier to find the right path/climb the towers now.

I have yet to beat the boss without taking damage, he always gets me at least once lmao. maybe you can do better :D

if you're interested in learning a bit more about us, we were featured in the february issue of Indie Gamer Magazine. he did an amazing spread for us amd some other awesome looking indie games, check it out!

Finally got some icons for the craftables and decorations, so here's a little video of decorating the homestead.

took all day but it's all in now. every level gives one point in every stat, and your playstyle will affect your characters stats as well. swinging a sword increases strength, hitting enemies increases sword ability, etc.

The deeper you go, the darker it gets...

Updates to the crop system so you can tell when they're ready to harvest. also working on building add-ons for the homestead so now chicken coops are placeable. chickens can be harvested for their meat if you need it more than the eggs

WIP of the intro cinematic. Still very rough draft... but now we'll be able to add cutscenes and dialogue, to actually let the player communicate with the townsfolk and learn the story.

Exciting :D

We're launching a demo for our game "From the Heartlands" soon, if you'd like to check it out we have a page for it here on gamejolt now 😀. Heal the land, build up your homestead, help your neighbors and fight back the Witherbark.

still chugging along on the update, things are coming together pretty well 😁 hopefully we should have something playable out before too much longer.

digging the title screen, and the music helps make it feel like a real game lol.

what do you think?