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🕯 Game Idea: The Last Light


🔹 Core Concept

You’re trapped in an old abandoned building with only a lantern. The lantern’s fuel slowly burns out. Your only goal: find the exit before the darkness consumes you.


🔹 Gameplay Loop (Simple to Build)

  1. Explore maze-like hallways/rooms.

  2. Collect fuel cans to keep your lantern alive.

  3. Avoid the entity that only appears in the dark.

    • If your lantern dies → the monster becomes visible and chases you.

    • If you keep the light alive → you can survive, but the monster still whispers and makes sounds nearby.

  4. Win condition: Find the locked door + key and escape.


🔹 Scares (Easy to Implement)

  • Random footsteps / whispers in 3D audio.

  • Doors slam shut behind you.

  • Simple jumpscares (static model + scream sound).

  • Screen flickers when the monster is near.


🔹 Why It’s Easy to Make

  • One main mechanic: lantern fuel (a timer).

  • Simple AI: monster spawns/chases only in dark.

  • Assets: a dark building (can be basic cubes/walls), lantern model, fuel pickups, one monster model.


👉 This is basically a short survival horror you can make with minimal scripting and assets, but still scary because of atmosphere and light mechanics.



all-ages
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