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What do you think?

It's a pleasure to have this game built on my engine :)
I haven't finished it yet but I do want to address a few issues.

First, the attacks are a little unbalanced, especially the ones in Phase 2 due to the high speed mixed with the spawn RNG. Having sprite-accurate hitboxes is often frowned upon, so this is something I recommend changing.

Second... there's a crash in Phase 2. "OffsetAdder" isn't initialised before you read it, so I recommend looking into that and testing the phases for yourself to prevent it from happening in the future.

Overall, I like how this game looks. 9/10.

This is a game about "The Last One", if you ask yourself what that means, you will have to find out yourself!
The Game features 2 languages:
- A German version
- An English version
Please let me know of any translation bugs ASAP

#rpg #fangame #Bullethell



all-ages
Fantasy Violence
Animated Bloodshed

3.7.2 Patch
- Added some things here and there

3.7 UPDATE:
- Made an actual breathing animation for the Dragon

3.6.1 PATCH
Fixxed bug crashing the game

3.6.0 UPDATE:
This is actually a pretty minor update, but:
- Added an easter egg :)
- Added a proper and emotional death sequence
- also Reworked Game Over screen (kinda)
GLHF

Update on Roadmap:
Until the Game will be finished and ready for its last releast I want to address a few things:
I want to:
- Update the Overworld and add context
- Update and enhance current sprites
- Balance out attacks more
and perhaps add a hard mode