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What do you think?

cant wait

A port of ALL the Half-Life 2 Assets and functions to Unreal Engine 4.27 maybe not the full game but enough to be able to recreated yourself. Now this is a pretty tedious process since plugins like "HL2UE4AssetImporter"

Im using this plugin: https://github.com/ProjectBorealis/PBCharacterMovement

And these weapon animations: https://gamebanana.com/mods/395599

Join the Discord!: https://discord.gg/4C8HpSmt

for the movement for now Im just using Crowbar and Blender to port assets.

This project WILL NOT be sold for ANY amount of money nor will any uses of this project its ALL free

All of the stuff in this project belongs to Valve Corporation.

#fangame #action #adventure #strategy #shooter #hl2 #HalfLife



teen
Cartoon Violence
Realistic Violence
Realistic Bloodshed
Mild Language
Comical Shenanigans

Devlog03: Added functioning Weapon System

Devlog02: Added Improved HUD

Just uploaded a new devlog video on the official channel! check it out: https://www.youtube.com/watch?v=sprrpTF1p7o

Half-Life 2 Unreal Recreation Project - Devlog#1 Physics Props and Hev Suit Showcase
Showing off the systems I have in place for the game as of now.Check Out the main channel for cool stuff: @Lambdac0reYT Checkout the gamejolt for more update...
https://www.youtube.com/watch?v=sprrpTF1p7o

This is NOT gonna be easy.......

Im gonna be reworking the move to be able to sprint and climb ladders so im gonna have to figure this out on my own unless anyone can help (join the discord if you can)

ok, I have a MAJOR(ish) issue I havent seen ANYONE else do this (other than object borealis) no one uses viewmodels with separate skeletons nowadays so no one makes tutorials so idk how it anyone who DOES know, join this: https://discord.gg/Ya7Y5Yqv

YO I added physics objects! breakable objects.... might not happen......