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Vltra Mayhem
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What do you think?

just played through the demo and i have to say that it's pretty good!) it's an interesting RPG with an unusual, but captivating beginning, great humour, tough, but fair battles!) one of the game's main features, the ability to choose from three possible main characters is awesome and reminds me of games like Sonic Adventure that allowed you to watch the story unfold from different perspectives - all in all, awesome!) the custom sprites look pretty cool, too - especially the battlers, although, they don't fit that much with the default RPG Maker assets, but, oh well! and the side quest with the meteor guy joining your part in exchange for some lost stuff is pretty cool - a very rewarding side mission that encourages the players to explore, and there's a lot of things to explore since most of the demo's locations are pretty expansive - i just wish there was more stuff like chests or unique encounters to spice up the gameplay)

but, there are some problems with the demo, too - firstly, the grammar and spelling. the errors aren't fatal and you can still clearly understand what each character means to say but still, going through the game's dialogues (especially in the beginning as that's where most of the errors are) and cleaning them up from all of the misspellings would make the game even better) next, when talking to the king it would've been great if instead of refusing his offer to give Jelani some armor the player had a choice on whether or not to accept the king's gift - the game IS an RPG, after all! then, its pretty weird that when you open the jar Hunter's portrait doesn't match the one he has in the status screen - he looks like some decrepit skeleton in the cutscene... and, finally, the chest in the underwater area is bugged so that you can receive infinite money from it. none of those bugs or problems make the overall demo bad, but if they were adressed in some way or outright fixed that would be awesome and, once again, could make the game even better as a result!)

all in all, the demo for Pandamonium (or is it Pandemonium?) was great - it gave off a good first impression, showed some cool custom sprites, a great deal of humour and fun locations to explore - while, yes, there are some bugs and problems here and there they're easy to fix and don't make the overall experience bad. Artistic-Chaos, i wish you and all of the guys that helped you with the demo best of luck, nerves of steel and lots of inspiration while continuing with the game's development!) take care!

very sigma

I'm intruding the comments

After suddenly disappearing and reappearing again, a creative and confused child makes his way through a world that wants him dead. Follow Chaos, a 14-year-old child who wants to figure out why there have been strange disappearances on his home island and figure out if it's possibly tied to his own disappearance. On an adventure filled with mystery, an adventure filled with joy, Ann adventure filled with grief, an adventure filled with love and an adventure filled with horror.

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teen
Intense Cartoon Violence
Intense Fantasy Violence
Realistic Violence
Blood and Gore
Alcohol Reference
Brief Nudity
Suggestive Themes
Strong Language
Comical Shenanigans

New sprite for something of an alternate ending perhaps?

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"Whatsup muffin? how may i be of your service?"

Made a lil animation too it

Pandamonium new cover! might change it later

since im doing this with a mouse on the school pc lmao