Comments (12)
pinky promise its not a virus before i play
This game is so underated
I played your game, and in all honesty, I did not have a good time with it. The rather basic (and somewhat questionable) story is one thing, but the main nights...
Like: I personally think that utilizing rng is a terrible way to add difficulty. It doesn't help that all three characters use the exact same mechanic. I personally think that the game would be better if you didn't have to guess the password, even if that made the nights free. I couldn't beat night 5 purely because of that (and the characters having short kill timers).
So yeah, don't expect me to ever come back to this unless you ever make the main nights easier.
(The one positive thing I'll say is that the night 4 minigame is kind-of cool, but that does not justify the flaws in the rest of the game.)
it'd be great if you made it so the game wasn't entirely rng based on whether or not you win
i cant beat night 2 at all the fact that the password changes and there are no clues to what to use to get in makes it damn well near imposable to defend yourself and the cameras are kind of pointles leading to a game loop that is just sairing and waiting for eyes i the halls and hope yu get the password on your first try you also can not understand the phone call at all making it hard to get yur bearings and understand the gameplay at the same timr i know you put subtitles but when you are trying to get a feel for the location its easy to mis the dialog the cocept is a concept i like very much but if you could fix thse things it would be nice because right now this feels like a Post Shift 2 sitution also a small word of advice dont explicitaly say "killer snimstronics" in the phone call it just make a game meant to be mor mature feel a litle cheesey overall a good concept but the gameplay need polishing