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pinkiedemo_fixed
pinkiedemo_sm64
The original game (or more accurately, the 3D engine) was created by AwesomeDreamcoder. All credit for the original work goes to him.
ADparty is a demo of a custom 3D engine written in C++ using OpenGL, where you can run and fly as one of the four ponies from MLP:FiM. I have reverse-engineered the game and made some changes:
1. "Videocard (or driver) can't compile" Error Fix
On some non-NVIDIA graphics cards (most likely Intel integrated graphics?), the game fails to launch with this error. I attempted to fix this, and during my tests on a VM using Mesa drivers, I managed to get the game running without this error.
So, if you've been wanting to play this for a long time (yeah, right, as if anyone was actually waiting 14 years for this...) or recently tried to relive the good old days and ran into this error, give my modified version a try!
Download the file with the pinkiedemo_fixed
suffix.
Please let me know if it works for you!
2. Super Mario 64 Mod
Reverse-engineering the game gave me insight into its inner workings, which allowed me to create modding scripts. With this knowledge, I created a mod that replaces the original map with the iconic castle grounds from Super Mario 64. It also includes my recreation of Thorinair's original soundtrack using an SM64 soundfont.
And yes, this mod already includes my fix for the "Videocard (or driver) can't compile program" error, so it should work on "problematic" graphics cards without any issues, just like the pinkiedemo_fixed
version.
Download the file with the pinkiedemo_sm64
suffix.
Credits
UlikDodikov (me) - Reverse engineering, executable patching, 'game archive' modding, 3D model conversion...
AwesomeDreamcoder - The original 3D engine, game/demo, and assets.
Thorinair - The original soundtrack.
Hasbro - well, nothing to say here... Ponies belong to them.
#fangame #mlp #mylittlepony #3d #platformer #adventure #mod #pinkiepie #rainbowdash #fluttershy #supermario64 #sm64 #nintendo #other #singleplayer #action