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What do you think?

good idea ..like it

Can death be sleep, when life is but a dream,
And scenes of bliss pass as a phantom by?

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BEYOND the dream wall. You are yourself, creating imagery by exploring Plato’s cave. Be part of the infinite process of creation. Your acts of wandering and watching become the source of the artwork. Fathom a way through the Elysian noise. The deeper you descend into a far, dreamlike state, more cryptic entities emerge.

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In playing AENTITY you can put yourself in a higher state of consciousness - often overlooked in our times. Free yourself from all extrinsic sense givers. Shift your frequencies.

SIMULTANEOUSLY create your own pictures. You might stick them on the wall or send your friends a card. Surprise them all. Surprise yourself! Inspiration exists, but it has to find you dancing with your controller... You have to MOVE PLAYFULLY to create mesmerizing and delightful pictures and moods. To win, do not seek. Find. Lift up your state of mind. Out of confusion, as the way is, and out of the wonder would come bliss.

The game is about the ultimate goal - getting free. All forms of control subject us to memory. A controlled mind can never act freely or spontaneously. To win, request the overstrained mind to go in the background for a while, just be aware of the fact of your existence without wanting to change it.

Someone in wonder watching its art seems the aim and the end.

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Voices
“Pretty radical. You find yourself fixated on order which emerged from your own exploration... a solipsistic self-portrait built up out of feedback.”
Bennett Foddy, NYU Game Center

“In letting go, I was able to accept that what is happening on screen is a collaborative experience. Ironically, I felt more in control as a result.”
Notable Releases

Features
Experimental. A surreal, ethereal journey. Pls pay attention in using the stairs.
Simple but hard. You create the colors by changing your position, the angle and the hue. But to compose something scintillating, it takes awareness, patience, and a sense of wonder. Any best way to succeed depends solely on the eye of the beholder.
Plethora. A myriad of creative possibility. As everything is constantly changing slightly, no two players or sessions will ever be able to create exactly the same picture.
Peaceful. There is no time limit and it is impossible to get hurt or die.
Non-linear. A synaptic, semi-linear groundwork to play with.
Some humble fame. There is a walk-in companion website www.arquoia.com just in work. There we'd like to show the most liked player‘s shots with their respective author's name.


  • w e b | arquoia . com

  • q u e s t i o n s | studio @ arquoia . com

  • t w i t t e r | @ARQUOIA

#artgame #altgame #other #philosophical #mesmerizing



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