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Adventure
Few games can be said to have created a genre. But Atari’s Adventure is rightfully considered by many to be the first ever action-adventure game. It was also the first ever to allow a player to have a stash of items, requiring the player to select which one to use at any given moment. Your mission: find the enchanted chalice and return it to the gold castle.
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Asteroids
No history of the Golden Age of Arcade Games is complete without praising Asteroids, a game so popular that video arcade owners were sometimes forced to install larger boxes to hold the amount of quarters that were spent by players.
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Asteroids Deluxe
Think you have mastered Asteroids? Brace yourself. Asteroids Deluxe was introduced in 1980 as an answer to players who had claimed to have maxed out on the original Asteroids. Your ship gets twice the acceleration, and hyperspace is replaced with protective shields. The original release proved to be so difficult that Atari released a revised version that had easier gameplay. Think you can handle it…
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Battlezone
A forefather of today’s 3D action games, Battlezone was introduced in 1980. It was so advanced at the time that the U.S. Army ordered modified versions of the games for training purposes.
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Centipede
The player controls a gun at the bottom of the screen and must destroy the advancing centipede as it makes its way from the top of the screen to the player area. Mushrooms are scattered about the screen, and the centipede descends a line every time it encounters a mushroom. The player must also avoid or destroy spiders, fleas, and scorpions. Advanced levels increase the speed of the enemies and centipedes. When a scorpion passes through a mushroom, it becomes poisoned - causing any centipede that comes in contact with it to drop directly to the bottom of the screen to attack the player. Destroying the centipede advances the player to the next wave.
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Crystal Castles
Noteworthy for being one of the first arcade games with an actual ending, in Crystal Castles the player controls Bentley Bear, who collects gems located throughout castles while avoiding enemies out to get him as well as the gems.
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Gravitar
Released in 1982, in this game you control a space ship in three different solar systems. Each solar system consists of a home base, a death star, a red alien planet and four regular planets. Each planet has its own unique terrain.
One of your opponents in Gravitar is gravity itself, pulling you slowly towards danger. Gravitar was originally released on the 2600 only to members of the Atari Fan Club with a silver label, making it a true rarity.
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Haunted House
The object of the game is to find the three pieces of the magic urn and carry them back to the main entrance of the mansion, before losing all 9 of your lives. Your score is based on the number of matches you use during your search, and the number of lives you use.
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Luner Lander
Often duplicated, never equaled. The objective of Lunar Lander is to pilot a lunar landing module as it prepares to touch down on the moon. With gravity, a finite fuel supply and the craft’s handling characteristics to contend with, find one of the flat areas for a safe landing. Note this is the only game where full screen works.
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Millipede
An army of menacing millipedes - cousins to the famed Centipede - have invaded your garden patch, and you must shoot arrows at them to rid your plot of these pesky pests. But wait! The millipedes aren't the only insidious insects you have to destroy. Jumping spiders, buzzing bees, bouncing beetles, mosquitoes, dragonflies, inchworms, and earwigs all have unique and deadly powers of their own!
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Missile Command
The enemy attacks in a series of waves that may vary in the number of attacking interplanetary ballistic missiles. Each consecutive wave moves faster. The faster the wave, the more difficult it is to defend the cities. So, the faster the wave, the higher the scoring. The object of the game is to defend your cities and missile bases. The enemy fires interplanetary ballistic missiles and cruise missiles, both of which are aimed to destroy your cities and missile base. You must protect your launching missile base from enemy fire. Once it is hit, all of its contents are destroyed. The game ends when all of the cities are destroyed.
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Tempest
The object of the game is to survive as long as possible and score as many points as possible by clearing the screen of enemies that have landed on the playing field. The game takes place in a closed tube or open field which is viewed from one end and is divided into a dozen or more segments. The player controls a claw-shaped spaceship that crawls along the near edge of the playfield, moving from segment to segment. This ship can rapid-fire shots down the tube, destroying any enemies within the same segment, and is also equipped with a Superzapper, which destroys all enemies currently on the playfield once per level.
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Yars' Revenge
Atari's best selling original title for the 2600, you are a Yar: an insectoid creature who must nibble or shoot through a barrier in order to fire his "Zorlon Cannon" into the breach and destroy the evil Qotile.
In 2009-2010 Atari and Code Mystics put out emulated versions of Atari's classic arcade games and 3 of their 2600 games (those being Adventure, Haunted House, and Yars' Revenge) on Adobe Flash and used to host them on the Atari Arcade website, they were later removed and replaced with html5 remakes in partnership with Microsoft and those too would be delisted as well. The flash versions were archived thanks to both the Wayback Machine and the Chrome Web Store witch used to rehost the flash games.
Note these are fan ports to PC using Adobe Air. and the fact that full screen is bugged out on all these games except for Luner Lander.
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