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What do you think?

Nvm, restarting my comp made Escape work.

However, I spotted two issues upon further playing:

1: It would be nice if the damages were more visible on the drone, or better yet, make it flash red when hit. I notice the bonk sound when against one enamy, but when there's a lot of them shooting, or when you have a rapid fire weapon, it's inaudible

2: The cursor is easy to lose sight of. I mean, bright yellow on gray, it's practically invisible and it becomes hard to aim in the heat of a long battle. I'd suggest a darker color, and maybe make the cursor a tad bigger

Press escape to continue doesn't work for me, but overall great top down roguelike shooter.

Maybe give names to enemies, since they're all green blobs. To differentiate between shot types

A little Binding of Isaac/Diablo-type game of sorts that I put together in two weeks. Shoot your way through four levels with randomized weapon drops to save the ship from science. It's challenging and satisfying.
#shooter



all-ages
Cartoon Violence
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