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BeetleTown is a virtual pet type game that I designed with the purpose of creating a fun simulation of a colony of bugs. As of now, I only have the basic idea, and the bugs run completely autonomously, but I plan on adding functions that allow the player of the game to interact with the bugs by changing surroundings, adding feed sources, and other things.

-Good Venson

-Edit: I have lost the source code, and don't even own GameMaker anymore, so this is how it is. I have been wanting to do a remake in Unity however, so perhaps I'll come out with Beetletown2, including the aforementioned improvements. Really, right now this game is little more than a screensaver... ...which kinda sounds like a cool idea...
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