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Inspired by ridiculous fishing, throw your fishing as deep as you can, catch as many fish as you can, and shoot as much fish as you can with your danmaku! But beware, it's not for nothing that nobody want to fish in this lake...

The game was originally made for mobile. But the game is still fully playable on computer.

R - Drill

The game was meant to be made in 3 days. I had a small idea, but not something that i would code for hundreds of hours, so way not trying to program it like in a game jam?  It's a cool challenge, i will probably learn something, and it can make some ad for my futur game witch wrath. Yeah, it actually took 10 days, if we count the days that i procrastinated. Was it possible in 3 days? If i had worked more, probably. But well, at least it's not stuck on developping since a year like witch wrath.

#action #arcade #shooter



all-ages
Fantasy Violence

​1.1.1: Fixed dumb me who left debugs code, notably:

- fixed the boss only doing the 14th attack

- Android: Fixed status bar always shown when in the game

Multiple boss can now spawn in a single run

Nerfed the expodentiality of the fishes

Reduced the number of jellyfish in the second attack (the laser one)

Added 9 new attacks, bringing it to a total of 14. So yeah, it will take time mastering all of them