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What do you think?

just played through the prologue and i think it's pretty interesting!) i like how the game leans more on puzzles and atmosphere rather than combat, makes it stand out from the other rpg maker projects - the whole facility business makes for an intriguing plot, too - i'd love to see this whole mystery unravel) plus, there are no game-breaking bugs in the game, so, good job with the playtesting!

still, even if the game breaking bugs are absent doesn't mean that your usual ones haven't polished out - firstly, all of the events that you step on to trigger activate every time the player steps on the tile with them instead of just the first time - the solution to this would be to make them like the "chest" example event, have a second event page that triggers when local switch A is on and make that local switch A activate at the end of the first event page - should do the trick) next, our main character starts with three additional party members that have no names, no class and no portrait - they're just there, empty and ominous... is this intentional or is it that you don't know how to remove members from the starting party? in any case, you can do that by going to the "system" part of the database and right clicking and removing the ghost comrades of our mc) next, i like how laptops act like checkpoints, but they're made redundant by the fact that we can save pretty much anywhere through the menu - turn that option off so that the laptops gain more importance in the gameplay) and, finally, i like the interactions with some objects here and there, like the specimen in the tube in The Halls, but i think that you gotta place the events with them on the tile with the object itself, not on the tile in front of it - it's kinda silly that i can inspect the tube when looking in an opposite direction altogether but still while staying in front of it))))) and that's about it! these shouldn't be too hard to fix and polishing them out will make the whole game better as a result)

all in all, this was a fun little project - the prologue made a good first impression on me and i expect to see more cool stuff and perplexing riddles down the road with more updates) good luck to you with the game, CreatexStudios, and take care!

gaming!!

Karshkov is trying to escape from an empty earth. Find the secrets the "Corpo" is hiding and do not die trying. #rpg #adventure #puzzle



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Comical Shenanigans

Blacklit Chapter 1 Postponed

I'm very sorry to announce that Blacklit Chapter 1 has been postponed for an unlimited amount of time, creating my own assets has taken some time, but I won't stop working until this project is done!

BLACKLIT: CHAPTER 1 TEASER TRAILER RELEASED!!!!

Dev Blog: Feb. 2023

PastaYaY is the composer of the project! Give him a "Hooray!"

Blacklit Announcement!