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Comments (3)

What do you think?

Well, I like this pretty original concept of game.
And I think it's perfect to fill some loose hours.
In fact I'll add it to my library for this purpose.
The graphics are simply, and yet for a game like this they are spot on. Of course we all know that Kevin McLeod is an excellent musician, but picking the right pieces from his large library for the job is not always easy, but I believe you did an excellent job on that.
A nice expansion here on GJ could be to store the high scores on-line.
Keep it up, this game is really good ;)

Cool game, like the music in the menu.
A little hint: to reduce overlapping sounds I would create singleton manager to oversee whenever sound is already playing. Like this:

public static void Play(string soundName)
{
if (!SoundsManager.instance.sounds[soundName].isPlaying)
SoundsManager.instance.sounds[soundName].Play();
}

and use it:
SoundsManager.Play("jumpSound");

Keep up good work :)!

A physic based game, balance the blocks on the table and chalenge yourself in 5 modes of game.
#puzzle



all-ages

New Distribution

The Google Chrome will stop the Unity webplayer, because of that I make available the WebGL version.

UPDATE!!!

Game Updated!

-New Visual

-Game Modes Description

-High Score on Game Over Screen.

Coming Soon!

I am working in:

-High Score (offline)

-Description of modes

-Design

New Physic Based Game!

How many blocks you can drop on a table? Fun with 4 game modes!