Comments (13)
Im gonna b real with you chief. The game idea? great! Im amazed that you did this in Scratch! but there are problems.
The gimmick, although fun idea, bad execution. Im not gonna say how you should make your game but how about having the info (like tiers and how the plushie looks + their value) on the other side of the screen? What do you think about the plushie only being visible when in the shelf area? not only the memory part is kept (kind off). Still, its your game and its fine if you dont do it, its just my 2 cents. What you did is great
Values dont match. A fully done shelf has golden on on 25 while normal is worth 20. i heard the cassete multiple times and i always heard 25. might be me but something is wrong
Bugs are mostly along the lines of "curtains stay closed after death so theyre closed when retrying a night" and "the ""flashlight"" is still on screen (in the menu/ win screen) or how when starting a new night, you can see the monster position before you died from shelf (if laz standing when you put a guy on wrong shelf, there will be a flash of the enemy area with him still standing there, after this he dissapears).
Oh yeah still about the plushies. you cant put a value 40 golden laz on 40 ticket down right space for bad ram. i get it (??) but weird
Still, for what program youre using, its great! Although i cant say i enjoyed it (values made me very frustrated) but this is well made. Keep up the good work!
Yipeee
Yipeee
I could listen to confetti and blood for hours, Absolute banger! (Remastered btw)
can i eat
Game Soundtrack
You play as 17 year old Amelia Swiftfaller in the year 1975. Hopeless and in need of a job, you end up getting hired at the world famous year-round carnival, Carnyland. But, over the course of your week, you will end up discovering the sickening truth behind the eponymous entertainers, and who exactly their creator is...
Each day has three segments, Pre-Shift minigames, The Shift, and Post-Shift.
Pre-Shift minigames are games you can complete for little bonuses during your week, and possibly discover some important info.
The Shift is your average Five Nights at Freddy's point-and-click gameplay, in which you survey the Big Top Theatre, and the 4(?) Carnies by proxy. Make sure they don't reach you!
Post-Shift is only unlocked if you collect certain items during your Pre-Shift, and are required for the good ending. Here, you are given the chance to witness the truth behind Lazlo, Sarai, Jonas, and Vera.
@FireboyTheOne - Developer, Coder, Lead Artist, Voice Acting, Composer
Scott Cawthon - Creator of Five Nights at Freddy's.
#horror #fangame #pointnclick #survival #sitandsurvive #fnaf