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Comments (2)

What do you think?

just played through the demo and i have to say that this was pretty good! the game has a nice blocky artstyle, relaxing and chill gameplay and nice mechanics!) i love that after breaking one of the ore deposits you can collect all of them by riding over with your cart - such a nice detail! everything also works fine - i've only found one bug while playing the game and it's not fatal by any means - there is a tree and a ore deposit that, when broken, don't dissapear and instead reappear again, but after breaking them again they dissapear and leave behind some resources like normal)

my only complaint is that in the alchemist's animations the right leg is always clipping through the skirt - all of the animations work well but the leg clipping through the skirt is somewhat bothersome. even such, this is just a small complaint and it doesn't make the whole game or the alchemist's animations looks bad!)

i also love the whole concept of being on the run from the king's witch hunters - it would be cool if in-game you needed to battle or hide away from their raids, or if you could set up some traps for them to fall into! i also love the whole alchemy concept and can't wait to be able to collect various ingredients to make a potion or a golem afterwards!)

overall, the concept is amazing and the demo is quite good - all of the mechanics presented in the demo work well and certainly made me catch some interest in the game!) i'll look forward to the full release of the game - until that, FreakoutGames, i wish you best of luck and nerves of steel while developing the game!) take care!

This is a demo giving an over-view of some of the game mechanics. The whole idea is to develop a rpg with resource management element where you play as a talented alchemist who became perhaps a little too good at alchemy. Originally hired by the king to discover the key to gold synthesis, you were cast out as a witch upon successfully doing so. Hunted in the woods by the king's guards, you use your impressive scientific abilities to synthesize powerful gems and useful minions, showing them just how witchy things can get!

In the current version the player can cut down trees, collect woods and deposit it to the store house. Player can setup mine, extract metals and deposit it too.

Controls:

Movement: W, A , S, D

LMB (Left Mouse Button)

E - To enable carts/pickup

Team:

Music and Sound Design: Noa Beazley https://twitter.com/NoaBeazley

Developer: Vijesh V https://www.linkedin.com/in/vijesh-viswambaran/

#rpg #adventure #strategy #other



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