Comments (2)
I can tell you're still new at Gamemaker. I remember when I made games that both controlled like this and had collision detection problems like this. I would advise you to get a better engine or make one yourself. I use the Skull Man engine. I have no idea where in the world that is now, but you should find it. I liked how the background music was a Mario Paint remix of Requiem for a Dream. That song is good for apocalypse, nuclear warfare, and scenes like that and well... it WOULD be the apocalypse if this poor man didn't get his coffee. [1.75/5]
This game is basically about a man who wants coffee. xD terrible plot, the music is nice, this was a quick game that took 1 houyr average to make. (developing music, bit mak, etc;) So please don't hate :(
#platformer