Comments (19)
That was an interesting game, took me a while to figure out too but I think it was just hard enough.
YouTuber: Fellowplayer
https://youtu.be/68L1bSh73WE
That password....I mean, like, who's going to think of it? Honestly, lmao. I do enjoy the 'Quality' that the game feels like it has, a tightly-controlled and well made room/level that one can hope will be an example of what's to come in terms of quality throughout the rest of the game.
This was a super fun little demo, I felt like the humour sprinkled around really helped to cut through the creepy atmosphere, and I certainly hope that continues when we see more of the game!
The main puzzle we are presented with in the demo seemed tricky at first, but once I ducked out of the game and back in again I got the hang of how it worked. Very clever, but it also wasn't too insanely difficult for my poor brain, which was much appreciated!
I loved the questions that are raised throughout this little teaser too, like what happened to our pupper? Who are these mysterious other kids we're meeting up with? What is it we're sneaking out to do in the middle of the night? My curiosity is piqued, and I can't wait to see what comes next. So keep up the awesome work, I'll be back for updates! =)
https://youtu.be/ikEzLz0HjrQ i loved this game it was awesome cant wait to see more i made a video on this thank you so much for making what you have made so far
Heya! Has this been updated since my last play? I'd love to see any improvements!
About the Game
Darkness is a scary first person adventure game with some action elements.
It is developed in Unity and its world is made out of Voxels.
Please play the Demo! :D
The Story
You play as Karl, a boy that is - like many children - afraid of the dark. He has his own reasons to stay out of it, though.
Your journey begins in your own room at home. A new home, where you are supposed to have a fresh start.
One part of this new life is finding new friends. Getting into a new group of neighbourhood kids at this age can mean that you need to do something weird to get accepted, of course.
It always starts in the dark
When you set out into the dark on this fateful night, you do not know what to expect of it. But you surely do not expect the trip to have that much of an impact.
When in fact you will not return as the same person. If you will return at all that is...
Find out what has happened to Karl, that started his fears and help him slowly overcome them to bring light into the darkness.
Gameplay
You will explore the abandoned house in first person perspective in search for clues or items that you need to solve puzzles to advance. You will have a classic inventory and will often directly manipulate the items in the environment, e.g. by dragging a drawer or pushing down a door handle.
Controls
ESC: Menu (or cancel closeup)
WASD: Move / Rotate closeup
LMB: Interact, skip dialog line
RMB: Examine, cancel dialog
MMB or TAB: Inventory
SHIFT: Run (hit to skip dialog line)
CTRL: Crouch
SPACE: Jump
Q/E: Flip through pages or items in closeup
Mousewheel or PLUS/MINUS: Zoom closeup
P: Save screenshot
Features
Your main goal will change as the story unfolds and you are overcoming your fears
Scary atmosphere in an abandoned house
No running or hiding from a monster
Fights and some riddles appear in the form of arcade minigames
Classic inventory
Voxel 3D graphics
Credits
The Darkness title theme was composed by Damian Potenzoni.
The cool pixel fonts used in this game were designed by Eeve Somepx.
The game is still in development. It started on 15.02.2018.
Please play the Demo!
Tags: #adventure #horror #firstperson
Mild Realistic Violence
Mild Language
https://www.youtube.com/watch?v=AWwFp36Y12U
Hi!
I just made a video of my gamedev progress on Darkness in 2018.
Please enjoy some of the first and most recent steps in the game! :)