Comments (23)
Nice
Didn't know what to click, so I went into battle. I then zap the living hell out of some drawings. 10/10 will come back later :P
hey plz show this in chat oh btw cool game http://imgur.com/gallery/Jepjw/new
I'm the best ;)
Cool game but mouse clicks seem inprecise thats my only complaint other then that i had a blast playing it.
New versions available on Kongregate
Game description
Send meteor shower on your opponents heads, upgrade many aspects of gameplay with souls captured from your enemies. Help your team to save their land from vicious invaders.
Choose your team of creatures to journey through world full of random encounters searching for treasures and artifacts.
Unlock new characters by winning battle with challenging opponents.
Happy uplifting mood.
Multiple hand drawn characters.
Update 0.5.3
low end arena - for players with weaker PC WebGL build has now default low CPU consuming arena if you wish you can change it in options tab for original design
more balancing for power modifiers for gameplay over level 400
Update 0.5.2
buildings - after a long time Doodlekins learn to build buildings that make them stronger and more efficient
Update 0.5.1
rewards for daily visits - each day you get chance to gain permanent buffs to either idle or active play or one-time resource bonus
resting world bonuses - resetting the world now gives you the ability to choose new world modifiers increasingly stronger with each reset
balancing of power-ups prices and enemies strength
now enemies have chance to get power-ups that make them stronger but also worth more that chance increase with each arena level
some units may be unlocked by talking to NPC dependent on unlocked arenas and reached arena level and maybe other statics
now each region has its own set of waves with different monsters
you unlock new regions during play
some UI improvements
Update 0.5.0
new beautiful look
spell combinations have chance to call super attacks like thunderstorm, firestorm, and blizzard,
see all spells in actionnew abilities:
click streak - improves your damage and rewards for active play
waiting for auto collect resources makes them give bigger rewards if you get right modifier
code was optimized
Update 0.4.0
New features:
story telling mechanic tested in introduction tutorial
enemy waves now gain variety with level new monsters appear every few levels and amount of monster is more random with and has periodic growth (every 10 level reaches maximum)
new characters
Balancing:cost and income jumps every 10 and 100 levels
General idea
You will be able to assemble a team of creatures that will fight endless waves of enemies. You can help them by casting spells in beginning you will need to help them more than when they will get stronger they have height DPS vs single target your spells work better against groups.
You are collecting two types of resource one is basic idle gained resource that you can spend on upgrading your team, second, you gain only by killing enemies and can be used to upgrade persistent modifiers for different things (they will not reset on world restart).
You can also do quests that will unlock new modifiers and characters for your team.
Current features:
Casting and upgrading spells more power more range more effects duration.
Two kinds of resources one gain idle second from quest and arena progression.
Repeatable quest that unlocks new powers and creatures.
Hidden trousers.
Planned features:
Collecting and equipping items.
Characters based skills.
Building based modifiers and skills
Boss fights
Cartoon Violence
Comical Shenanigans
Simulated Gambling