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What do you think?

This looks like a gem! I'll give it a go soon enough, life is life-ing right about now lol

Free

Dumptrap

Version: 1.0.15 months ago

A slightly weird "horror" platformer/metroidvania

​This is my first completed game, so it's pretty wonky. Started working on it on  January 2024 so eleven months of my free time went into this project! Hope you enjoy, or not, but let me know!

What's in it:

4 scenarios to explore

19 enemies

3 bosses

3 Quests/objectives/missions

3 abilities/powers

2 endings

CONTROLS :

WASD, SPACE and MOUSE BUTTONS

P to pause, M shows the map B for the bestiary!

It has joypad support but it is untested.



mature
Mild Cartoon Violence
Mild Fantasy Violence
Animated Bloodshed
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I had planned an update for today but I have some performance issues, at around 5 minutes of playing the frames start to drop dramatically... At least I have lvl3 done, a new hazzard and a new enemy too

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Akira's elevator

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Elevator action

(music is form Alien 3 NES)

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Managed to put a looot of time on the game today, made the background for the sewers, added elevators and advanced on the level layout (man I hate the video uploading system of gjs app, at any chance it fails and has to re upload the video, so dumb)

I'm making slow progress on the game 😅 more lvl3 stuff, I think I should make the last level simpler so I actually can finish the game...

Working on a sewer zone, also thinking of changing the name of the game so it's not that dumb 🤔

0.3.1

-added the ability to fly with its graphics (RMB after getting the fly item), it works but its unlimited for the time being (i think I want to make it so you can transform for a limited time period) It gives a lot of flexibility to players :o

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There will be flying, and saw related deaths too (?)

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Added some other stuff to the game, I might leave this level as is for a while and focus on level 3! Game will have 4 sections/levels and then I'll add some more stuff to each section! I'll aim at 2/3 hours of gameplay, I think it's a humble number

0.3.0 it's here my dudes

-completed logic, graphics and a quest of 5 items for the second boss (it might be a little buggy but it should work fine)

-added open world traveling system (as blender elevators)

-added new sections to the lvl2 map