Comments (6)
floor 35 ############################################################################################
FATAL ERROR in
action number 1
of Create Event
for object obj_pickup_weapon:
PerformEvent recursion depth failure - check for infinite loops, check objects for parenting
at gml_Object_obj_pickup_weapon_Create_0
#####################################################################
Very fun game! I was very surprised about the vast weapon selection. Also, does it have an end, or is it infinite?
The only thing I did not like was the music. The ability to gain max health would also be cool.
I found a bug.
Every time I get the Shadow edge it shows up as the Scythe of Death. But the Scythe of death is fine.
Remind of old Zelda on Nes
https://youtu.be/TKC7aBwYjfU
I really like this game, thank you :) It's kind of luck-based though, because sometimes I get ambushed by enemies on Floor2, and sometimes I get floors with no enemies at all. Likewise, sometimes I get no health bottles, other times I get so many that I have to leave them behind!
So far, my favorite weapon is the "Gramophone", and my highscore is Floor23 with 2,000 gold (I retired and moved to Monaco, lol). And I died because as soon as I appeared on this floor, I was surrounded by too many enemies x_x
The "Shadow Edge" weapon seems glitched perhaps. When its equipped, the icon shown in the bottom right while playing and the icon used for swinging the weapon are that of "Scythe of Death". I had the Scythe in my inventory but I deleted it, and Shadow Edge still does this.
The thumbnail's cool, but you should add some screenshots and more description!
A game I made with two friends in one month for our game development course
#rpg