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(game link: https://allknightrgames.itch.io/ewf-ripped)

What Is EWF RIPPED?

EWF RIPPED is a single-player wrestling trading card game built for collectors, strategists, and wrestling fans who want more than just a battle simulator. You are the promoter of your own wrestling promotion. You pull cards, build a roster, book matches, manage injuries, chase championships, and grow your business from a bingo hall operation into a world-class empire — all while a pair of broadcast commentators call every moment and an AI-powered General Manager reacts to everything you do.

This is not a simple card game. It is a full GM simulation layered on top of a collector's game layered on top of a live action card battler, all running in a single HTML file. No install required. Launch and play.

(WARNING: Clearing cookies may delete game data! A .exe is coming soon.)

The Core Loop

Pull cards from four box tiers — Standard, Holo, Elite, and Legendary. Each card is a real wrestler with their own win rate, stamina, alignment (Face or Heel), career record, streak, and battle stats. Send them into matches. Win to build their legacy. Earn cash. Reinvest in better packs. Chase the rarest pulls. Repeat — and watch the game keep throwing new things at you.

Every 30 ticks the season ends with a full AI Commissioner's address. Every 5 seasons a new 3-chapter storyline arc drops. The World Boss waits with a health bar you chip away at one win at a time. The market shifts every 5 minutes. Invasions happen. Auctions open. Sponsor contracts appear. The game is never idle.

CARDS & COLLECTING

86 unique base cards — every wrestler in the EWF universe has a card with their real name and unique stats.

13 holo treatments on a value ladder from common to legendary: Standard · Cracked Ice · Gold Vinyl · Shatter · Inferno · Cosmic · Obsidian · Toxic · Plasma · Prismatic · Ghost · Tiger · Zebra

Card variants and rarities:

  • Serial Numbered — limited print runs. #1/1 cards exist.

  • Relic Cards — embedded authentic materials (canvas, rope, leather, table)

  • Auto Cards — hand-signed with unique scribble authentication

  • EWF Variant treatments — Nebula, Starlight, Void, Radiant, Diamond, Glitch

  • Black Label — pristine condition exclusive

  • Radioactive — chemically enhanced. No injuries. No stamina drain.

  • Mythic — 1-of-1 diamonds awarded for defeating the World Boss

Card grading — Send raw cards to ESA Authenticators. Gem Mint 10 unlocks cloning and dramatically increases card value.

Per-card management:

  • Train (permanent +10% win rate after 5 minutes at camp)

  • Heal injured wrestlers ($50)

  • Execute Face/Heel alignment turns ($200)

  • Send on International Excursion (returns with Strong Style or Lucha badge)

  • Send to the Indies (may return with boosted stats or gear)

  • Showcase in the Binder (generates passive income)

  • Clone Gem Mint 10 or Radioactive cards (60% success rate)

  • Splice cards Radioactive with gear ($100 + chair + drink)

  • Forge duplicate copies into upgraded grades

  • Sell at fixed price or send to the live Auction House

  • Book a career-ending Loser Leaves Town match

BATTLE SYSTEM

Every manual match runs through a full broadcast sequence:

  1. Match Intro Screen — a cinematic 1.8-second entrance tailored to your wrestler's state. Streak? Fire intro. Champion? Gold shimmer. Mythic card? Full walkout-level reveal. PPV? The biggest entrance in the game.

  2. Dual commentary — I.R (serious, analytical) and Hank (chaotic, occasionally mentions his ex-wife Linda) call the match live with 200+ contextual lines covering PPV matches, streaks, radioactive cards, hardcore nights, championship moments, and more.

  3. Live match stats panel — real-time win probability bar, stamina pips for both wrestlers, active buff tags, alignment badge, d20 effects reference.

  4. Dramatic D20 reveal — the dice roll is a slot-machine style animation that decelerates before landing. Natural 20 triggers a critical win with gold flash and double shake. Nat 1 is a catastrophic botch.

  5. AI GM post-match recap — powered by Claude. Every match gets a unique 2-sentence broadcast recap written by AI using the actual match context. Falls back to static lines offline.

Match types:

  • Singles Match

  • PPV Title Match ($100 · unlocks champion status)

  • Hardcore Night (Gimmick Mode — +15% win rate, triple stamina drain)

  • Legends Night (retired Hall of Famers can compete again)

  • 3v3 Faction War (pick 3 wrestlers, synergy bonuses apply)

  • Ironman Gauntlet (5 wave survival mode — $25 entry, $1,000 prize)

  • TV Ratings War (your show vs. a rival network — cash on the line)

  • Invasion Defense (rival promoters invade without warning)

Signature moves — every wrestler has a named finisher. d20 rolls of 15+ trigger the move with a dramatic banner animation.

AI-POWERED SYSTEMS

EWF RIPPED uses Claude AI to make the game feel alive in ways static logic never could:

AI GM Post-Match Recap — unique written broadcast commentary after every manual match, referencing the wrestler, the roll, the streak, the stakes.

Pre-Match Scouting Report — before every PPV Title Match, I.R delivers a full analytical breakdown of the matchup using real stats, modifiers, and win odds. The report typewriters in. The opponent you read about is the exact opponent you fight.

Season Awards Ceremony — end of every season, the EWF Commissioner delivers a personalised address referencing your real roster, MVP, record, injuries, boss HP, and treasury. Built from your actual season data.

Boss Defeat Speech — when the World Boss falls, they give a first-person villain concession speech naming your champion, citing your record, and introducing the next challenger by name.

3-Chapter Storyline Arcs — every 5 seasons, Claude generates a complete narrative arc using your actual top wrestlers. Chapter 1 sets up the conflict. Chapter 2 escalates. Chapter 3 builds to a blowoff. You make decisions each chapter that affect the final payout — honour the booking for maximum reward, or break kayfabe for a smaller cut.

PROGRESSION SYSTEMS

Battle Pass — 31 tiers across 200 manual wins. Rewards include cash, Standard/Holo/Elite/Legendary box pulls, Gear Crates, Vault Briefcases, the Auto GM, a 1-of-1 Grand Prize card, hub themes, win celebration effects, and exclusive promoter titles.

Promoter Titles — 20 earnable titles displayed as a badge in your sidebar. Titles unlock from career milestones:

  • FIRST BLOOD (first win) · ON FIRE (3-win streak) · UNSTOPPABLE (5-win streak)

  • CENTURION (100 wins) · HALL MAKER (first HOF card) · DYNASTY BUILDER (3 HOF cards)

  • DIAMOND DEALER (first Mythic) · BOSS SLAYER · THE EXECUTIONER (3 boss kills)

  • THE MACHINE · GOLD STANDARD · FINAL AUTHORITY (Battle Pass completion)

  • and 8 more

Cosmetic System — unlockable hub themes (Blood Red, Phantom Purple, Gold Rush, Toxic Green, Ice Blue, Void Black), win celebration effects (Pyro, Gold Shower, Blizzard, Void Storm), and all 20 promoter titles. Equipped from the Cosmetics panel.

Prestige / Rebirth — once you reach Legendary Collector rank with 5 Hall of Famers, you can Rebirth. Your roster resets. Your cash resets. You gain a permanent +1x Global Cash Multiplier that stacks. Every prestige run is faster and richer.

World Boss — a persistent HP bar that every win chips away at. Defeat it for a 1-of-1 Mythic Diamond card. The boss respawns 500HP stronger with a new name from a roster of 10 named villains, each with a unique defeat speech.

Hall of Fame — wrestlers who reach 200 career wins are retired to the Hall of Fame and generate permanent passive income.

Season System — every 30 ticks is a season. The AI Commissioner hosts a full awards ceremony. MVP is crowned. Payouts are distributed. Season number tracks across your entire career.

Storyline Arcs — AI-generated 3-act narrative storylines using your real wrestlers, with player decisions and cash rewards.

Bounty Board — persistent challenges (win X matches, pull X holos) with cash rewards on completion.

Sponsor Contracts — timed win challenges that appear randomly. Complete them for cash and gear.

ECONOMY & MANAGEMENT

  • Passive income every 30 seconds from base rate, HOF cards, Mythics, and Showcase cards

  • Auction House — live bidding against AI rivals (Billionaire Ted, The Trashman, The Scrapper) with distinct bidding personalities

  • Stock Market — two wrestlers trending and crashing every 5 minutes, affecting card values in real time

  • Vault — Diamond Briefcases drop from wins and crits. Open for cash or bribe the guard to unlock early.

  • Shredder — destroy 5 common dupes for a permanent +0.5% global holo pull rate

  • Bargain Bin — $2 dig for raw cards with a rare chance at a Ghost Rare

  • Gear Packs — Energy Drinks (stamina restore) and Steel Chairs (match buff) drop from $10 packs

  • Cloning Lab — duplicate your best cards (Gem Mint 10 or Radioactive required)

  • Player Trade — generate trade codes to exchange cards with other players

  • Auto GM — once unlocked, automatically books and runs matches every 5 seconds (manual wins still required for Battle Pass)

PRESENTATION

  • 2K-style hub — full-width sidebar with live stats and a photo tile grid. Every tile has a real image from the EWF photo library.

  • Cinematic overlays — match intros, walkout reveals, boss defeat screens, season ceremonies, scouting reports, and storyline chapters all use dedicated full-screen overlays with animations.

  • 10-track original EWF soundtrack — AI-generated wrestling themes. Random shuffle on launch with full track picker. Mute from the top bar or sidebar.

  • Web Audio sound engine — synthesised in-browser, zero extra files. 14 distinct sounds: card flips, pack opens, holo reveals, mythic booms, win fanfares, loss trombones, boss hits, cash register, level-up chimes.

  • Dynamic D20 slot-machine animation with 5 result states (Nat 20, Botch, High, Low, Normal), each with unique colours, shakes, and animations.

  • Screen shake — GPU-composited, no flicker, wired to meaningful moments only.

  • Confetti system — 5 unlockable particle variants (Default, Gold Shower, Pyro, Blizzard, Void Storm).

  • Particle background — animated particle canvas on the main menu.

  • Showcase Binder — full paginated card binder for your best pulls.

  • Checklist — track which of the 85 base cards you've collected.

WHY PLAY?

If you like trading card games — this is the deepest single-player TCG experience you'll find for free. Card rarity tiers, grading, relics, autos, serials, variants, cloning, forging — the collector systems alone are hours of content.

If you like wrestling — every system is built around wrestling logic. Alignments matter. Streaks matter. Championship reigns matter. Invasions, Faction Wars, Loser Leaves Town, Hardcore Night — the booking decisions feel real.

If you like incremental / idle games — the passive income loop, Prestige system, and Battle Pass create a satisfying long-term progression that rewards coming back every session.

If you like AI-driven games — EWF RIPPED uses Claude AI for match recaps, scouting reports, season speeches, boss defeat monologues, and full storyline arcs. Every session tells a story that's actually about your promotion and your wrestlers.

If you want something different — a single HTML file that plays like a AAA release. No install. No account. No ads. No microtransactions. Everything in the game is earnable through play.

HOW TO PLAY

  1. Click BEGIN JOURNEY on the title screen

  2. Open a Standard Box ($10) to pull your first cards

  3. Click a card and hit FIGHT to run your first match

  4. Win matches → earn cash → open better boxes → build your roster

  5. Chase the Battle Pass, the World Boss, the Hall of Fame, and the season storylines

The game explains itself as you go. Every system unlocks naturally through play.

TECHNICAL

  • Single HTML file — open in any modern browser or run via the included Electron desktop app

  • All progress saves locally (localStorage)

  • Export/Import save file for backup

  • AI features require an active internet connection (offline fallbacks built in for all AI systems)

  • Soundtrack requires WAV files in the soundtrack/ folder (included in the download)

  • Card images in rare ewf cards/ folder (included)

  • Hub images in images/ folder (included)

EWF RIPPED TCG — ELITE Edition Early Access v9.1 Free to play. Built by one person. Constantly updated.

Developed by AllKnightrGames with AI assistance (Claude & Gemini). Solo passion project. All wrestler names, card art, and EWF branding are original creations. (Gemini Made Them Look Better)

If you enjoy it, drop a rating — it means everything for a solo dev.

Fully Moddable (Make It Your Own!): Built entirely in accessible HTML and CSS, the core code of EWF RIPPED is completely open. You can easily jump into the files to add your own custom wrestlers, tweak card stats, redesign the UI, or rewrite the rules of the federation!
#tcg, #cardgame, #newgame, #newindiegame, #wrestling, #idle, #managment, #simulator, #action, #roleplay, #sports,



all-ages
Mild Fantasy Violence
Mild Realistic Violence
Drug Reference
Comical Shenanigans
Simulated Gambling
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