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This is my first game, made as part of a school assignment. Thought I'd share it here. I'm welcome to any critiques or pointers (but don't be too harsh).


FlynnBALL, latest build date 2/7/17

Controls:
Left Arrow -- Left Flipper
Right Arrow -- Right Flipper
ESC -- Pause Game
R -- Release Player Pinball
J -- Reset Board

Directions:
Once the player ball is released, the ball will increment the score every time it hits a bumper. If the player ball gets close enough to the WARNING label at the top left of the board, a red ball will be released which will decrement the score every time it hits a bumper. The player must keep their ball going, while avoiding keeping the red ball in play. Scores and ball count are displayed, and high scores are saved.

Misc. Info:
The game works with wide resolution displays (i.e. 1280x720). Any other resolutions may result in the sides of the game getting cut off. Also, it is possible for the pinballs to obtain a high enough velocity to clip through the game board or not trigger the game over screen. The J button is included to reset the board if issues arise.

Credits:
Data Control font designed by Vic Fieger (www.1001freefonts.com/data_control.font)
G Type font designed by Goma shin (www.1001freefonts.com/g_type.font)
All other assets created solely for this project.
#arcade



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