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[Trigger Warning : if you have epilepsy, this is not recommended to play this game.]

This game has been made in two weeks time for the cat-boy/girl jam, meow!

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Commands

With the keyboard

Z/W to shoot. (Hold for continuous fire)
Arrows keys to move.
Hold Shift to move slower.
X to drop a bomb.

P to Pause.
Spacebar to confirm. (Menus)

With a PS4 controller (actually windows version only)

Left stick to move
X to shoot
Square to drop a bomb
Hold R1 to focus

Options to Pause
X to confirm (Menus)

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What is "Last Neko" ?

Dodge bullets! Shoot bullets! "Last Neko" follows the story of the last catboy in a world where catgirls and catboys have been enslaved or slaughtered since a long time under the martial law of the Half-Dog Empire. You play as Katz, the last of his kind, a catboy kid who wants to prove he has the right to exist. And maybe to save the remaining catboys and catgirls along the way.

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Last Neko features:

  • Six levels of fast-paced action!

  • Six challenging boss battles!

  • Challenge and almost no dead time! If a moment is quiet, it is not really quiet!

  • Retro pixel art design, mostly made with the palette of the good old NES!

  • Chiptune soundtrack, made of 10 tracks!

  • A catboy who pew pew pew!

Last Neko does not feature:

  • Skill trees. The game is based on your skill and only on your skill!

  • Grind. You will probably die, retry, die and retry again. That's fine! That's how things are working with danmaku! Learn the patterns and feel your skill improve along the runs!

  • Complicated gameplay with tons of stuff to upgrade. Shoot, drop bombs, move forward!The only thing to upgrade is the knowledge of the game!

  • Royalty-free and third party assets. Everything has been done by one developer and handcrafter with love!

  • Fake difficulty. I worked the game design and iterated it a lof of times in order to avoid to do what you shouldn't do when you develop a danmaku. (that includes : color contrast between background and bullets, bonus drops hiding bullets, and stuff like that).

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Last Neko has been done with:

  • Unity3d

  • Microsoft Visual Studio (langage C#)

  • FL Studio

  • Audacity

  • Aseprite

  • A lot of coffee and a lot of pizzas.

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Note from le dev!

In the beginning, "Last Neko" was called "Neko Shooter". I am actually making this game for a game jam. Since this is my first game jam, it's kind of a challenge to me. I have to do a lot of stuff in very few time. And to top it off, this is the first time I am making a shoot'em up. And this is also the first time I am using Unity3d without a tutorial. So, no matter what comes out from this game, it is helping me to improve a lot! The goal is to make a game within three weeks, and since I'm happy with the results so far, I will surely be tempted to make a sequel, with more time to use, with more refined graphics!

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Did you know?

I slightly modified the plot of the game just after what happened in Alebama in order to protest.

#shooter #retro #action #bullethell #danmaku #arcade



all-ages
Mild Fantasy Violence

https://www.youtube.com/watch?v=wWTLb9im2XQ

Yo!
The future version of Last Neko will introduce trophies. This is already implemented, but since I want to be sure things works correctly, this is not yet online, meow!

YouTube
https://www.youtube.com/watch?v=wWTLb9im2XQ
youtube.com

Complete log for last Neko, up to v1.2.0

Last Neko V1.1.0 - Implemented PS4 Controller support. The game has not been tested with other supports but it should work as well!