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My first LDjam game(first time I actually get something done when “participating), barely finished, looks like crap[100%Programmer art] (looks worse under the hood) …still, I’m kinda proud

Made with Godot Engine

“Help”

Move: WASD or arrow keys

Shoot: LeftClick

Items:

White Circle-thing: Ammo

Red-ish Cross: Health

Green Square:[Broken in Ludum Dare Release] Loads another level (Actually jus re-generates the same one)

Enemies:

Red Blocks: Basically turrets, some shoot on a timer, others shoot on sight

Other Blue Blocks: Look around randomly, if they “see” you, they’ll shoot at you and move towards you

Spike Ball: Moves Around Randomly, and hurts you if you touch it

(Actually, enemies may kill one another by “accident”)

#Godot #LD45 #LudumDare #LudumDare45 #shooter #ProgrammerArt



all-ages

I added a Package that contains a version that actually *works* like a game, with fixes made after Ludum Dare