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FNaF 2: MECHANIX
FNaF 4: MECHANIX (DLC)
FNaF 2: MECHANIX (Mobile Port)
FNaF 4: MECHANIX (Mobile Port)
THIS IS A FANGAME. All the characters and the office belong to Scott Cawthon. Everything else is coded by me.
This is a Five Nights at Freddy's 2 Remake made in Scratch with new mechanics, made to mimic the styles of old 2015 photoshop fangames.
But this time... IT'S ONLY WITHERED BONNIE! WOW EVERYONE WANTED THIS
HOW TO PLAY: Download the file, go to the website Scratch, make a new project and press File. You will see two options but the one you have to press is "Load from your computer". Load this file in and don't edit the code. If you followed these instructions so far, the game should appear windowed. Press the fullscreen button and then press the play button. Whenever you die, press the play button to restart. Unlike the 2015 fangames though, I added some unique mechanics, a new phone guy, new amazing ambience and sound design, and classic Scratch being scuffed as hell.
Press the red button to put on your mask (be aware that it has a cooldown)
Do NOT put your mask on early, Bonnie has a special sensor that detects if you're moving. And this sensor means that you don't technically have to have your mask on when he attacks, you just have to move it.
So if he attacks and your mask is off, put it on. If he attacks and your mask is already on, why? But yeah, you can take your mask off and he'll go away in that case. He just needs some motion to be satisfied.
Press the flashlight in the corner of the screen to see where Bonnie is in the hall for 1 second. He can also come from the vents, in which case you put on/take off your mask the moment you hear vent banging.
But there is someone else who is much less complicated! Our beloved RWQFSFASXC! yep, that's his name. Just shine your light down the hall every 5~ seconds and he won't kill you.
FNaF 4 Mechanix rules
This game is meant to be much scarier and harder. If you see Plushtrap or Bonnie, look away and flash the light for a split second. If you flash the light for more than a second, good luck.
Yes, I did create all the ambience including the funny little Pizzaplex skit. Have fun! Just to clarify, the music that plays throughout the game is not made by me, it's made by Kevin MacLeod. I made all the other NON-MUSIC ambience.
Patch Notes
2.0.3
First release
2.0.4
Decreased mask cooldown time
Polished Bonnie's AI and made some nerfs/buffs
2.1.5
Fixed many bugs
Added Shadow Bonnie (RWQFSFASXC)
Polished Bonnie's AI
Reverted mask cooldown time
Added a new phone call to explain Shadow Bonnie
Decreased the volume of some ambience
2.1.6
Added a radio effect to the phone calls
Optimized storage space and removed unused content in the files
2.1.7
Fixed a bug where Bonnie disappears if you flash the light right before he comes in
2.1.8
You can now stall Shadow Bonnie if your flashlight is already on
2.1.9
Fixed a bug where the flashlight wouldn't turn off if Bonnie left the hall
2.2.9
Added a menu with music by Looplicator
2.2.10
Fixed some bugs related to the menu and added a tip to the loading screen
2.2.11
Spiced up the loading screen
2.3.11
Added an Extras menu with ambience by Klankbeeld
2.4.11
You now unlock a gold star and the Extras menu when you beat the night
2.4.12
The gold star now disappears during gameplay or being in the Extras menu
2.4.13
Fixed a bug with the flashlight's layering
2.5.13
Added a harder mode titled 20/20 that unlocks after you beat the main night
2.5.14
Made 20/20 mode harder and removed phone call from 20/20 mode
2.6.14
Added unique phone calls to 20/20 mode
1.0.0 (DLC)
First release
1.0.2 (DLC)
Added new sounds for luring animatronics away and fixed 2 bugs relating to the room light
2.6.15
Fixed a bug that makes 20/20 impossible to complete.
3.6.16/2.0.2 (DLC)
Fixed bugs
Switched .sb3 to .exe
Ported games to mobile.
#fangame #fnaf #horror #retro #pointnclick #action #survival


