Comments (2)
Can this be done for Oculus Touch?
A very early prototype for a VR stealth game "Much Sneak Very Stealth".
Current Game Mechanics:
Objective: To reach the goal without being spotted or killed
Ai search and distraction system
Weapons (Shurikens, guns and Bow and Arrow)
Planned updates: (Important for game)
Extended actions such as; buttons, levers, item pickups.
Extended Mission goals such as; find items, take out an enemy etc
Extended level Achievements ( stealth bonus, time bonus, no kills etc)
Later updates: (Important but not urgent)
Actual level design
Better models (non-standard assets)
Mild Fantasy Violence
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