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What do you think?

Pretty graphics and very interesting battle system :)

Please rarity game see-оцените пожалуйсто мои игры

parece ser legal estou louco pra ver o resultado

I really enjoyed epistory, it was such a relaxing journey. I can't wait to try out this one!

its gorgeous and elegant at the same time..... i will try it if i got the demo :)

NANOTALE WILL LEAVE EARLY ACCESS ON MARCH 31, 2021: http://steam.nanotalegame.com

Nanotale - Typing Chronicles is an atmospheric typing adventure RPG set in a colorful vibrant world. Follow Rosalind, a novice Archivist, as she journeys out to explore a distant world. On her quest to gather knowledge, she collects samples of mystic natural beauties. Everything is peaceful. War is a thing of the distant past.

In the shadows, a tale of dissonant magic is spreading, instilling corruption into broken hearts.

Wishlist on steam now: http://steam.nanotalegame.com
Join us on Discord: https://discord.gg/KqtBnHM

Features

  • Explore a vibrant 3D fantasy world: play as the Archivist Rosalind on her journey to the very edges of the planet.

  • More than just typing: Talk to other characters, solve mysterious puzzles, unleash magic powers and defeat enemies in epic magical fights

  • Everything with the keyboard: from movements, combats to even menus, control everything with a keyboard

  • Play in your own language: game texts are localized in English, French, German, - - - Spanish, Portuguese (Brazil), Russian, Polish with voice-overs in English.

  • The game supports several keyboard layouts (QWERTY, QWERTZ, AZERTY, BÉPO, Dvorak, Workman and Colemak)

  • More features to be announcedNanotale is the new adventure from the Typing Chronicles franchise and the spiritual successor to the acclaimed Epistory.

#typing #chronicles #indie #artsy #rpg #adventure #solo #singleplayer #female #art #atmospheric #poetic #action #exploration #story #action-rpg



all-ages
Mild Cartoon Violence
Mild Fantasy Violence
Brief Nudity
Mild Language

Small rework on the Inukshuks you'll find in the Sunken Caves to make them look less organic.

Based on yesterday's concept art, we created the rocks needed to create the Inunshuk with Houdini.

Let's finish the week with a nice concept for the Sunken Caves.

The Heavy enemy from Nanotale is slow with a lot of health points. It's affected by slowing effects so much that they can stop moving. But one hit and you're dead. This is basically it.

The Heavy enemy also called the deer-like all finished Too bad it's too dangerous to be approached.

3D Sculpt of the Heavy Enemy made by @LopSkull

Don't hesitate to visit his Art Station: https://artstation.com/lopskull

The Heavy enemy all rigged. Ready for the animation.

Know your enemy: The Heavy is the tallest enemy you'll find in the early access. It can see you easily (no delay to start aggro) and cannot hide in Grass / High grass or Fog.

There is one last enemy from the early access that we forgot to present to you: The Heavy! Any idea about the kind of behavior that one should have?

Here's a small scene created quickly with HDA showcasing some elements from our game.