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What do you think?

I honestly think this will be a great game. I am willing to do some game testing for you if you need it.

Hey, your game sounds awesome! I’d recommend doing the following to turn it into a bigger success on Game Jolt!

1. Post about your game, news and updates in as many communities as it makes sense! Communities like Game Dev or Arts n Crafts will get your posts in front of thousands of users! Find more communities here: https://gamejolt.com/communities.

2. Write a bio on your profile. A complete profile always looks more legitimate in the eyes of the community. This is a great place to add in your website or other social channels.

3. Post and update your followers frequently to stay on their radar!

pretty good game, had fun making some good ale.

I might have also accidentally ruined a wedding by forgetting about the mission
whoops....

If you need testers, here I am. I think it could be an unbelievable game. Can't wait to play it!

Hello. Great project, you did well. If you need a voice actor for this project or any of your next projects, I really want to work with you. I hope that everything will work out

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A Monastery Brewery tycoon. Craft recipes, brew beer, perfect your Monks' skills, bribe the local lords, feed the poor, and discover the Abbot's dark (or not-so-dark) past.

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Gameplay

Ale Abbey is a tycoon indie game developed under the premise of being stress-free and with almost no punishing gameplay mechanics. We want the player to enjoy building their Monastery up and evolving its Monks and Nuns. You will need to find and purchase the best materials, craft recipes and brew your ale, care for the local populace, and tend to the "requests" of the Lords and Bandits of the area. All that to make the tastiest of ale and increase the Abbey's renown!

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Brewing

Made by a team that appreciates and respects beer and crafting it, Ale Abbey is a pixelated wink to the ones that not only kept the craft alive but also perfected it through harder and darker times.

Accurate ingredients, realistic practices, demanding audiences (!), and a bunch of trusty Monks and Nuns ready to brew!

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Game Modes

Ale Abbey will come with a campaign and sandbox mode.

The campaign will span over a period of about 100-120 years, divided into 4 terms that will run under 4 different Abbots and Abbesses. Each term will carry over bonuses to the next, based on the retiring Abbot's/Abbess' background and the player's choices throughout that term.

The Sandbox mode will tend to those who wish to hone their tycoon/managerial skills without having to worry about the timeline or the backstories found in the campaign mode. Everything else will still be there; quests, recipe creation, brewing, slightly inebriated Monks...

#retro #pixel #tycoon #manager #indie



all-ages
Alcohol Reference

How do we keep Research upgrades and unlockables in Ale Abbey interesting?🍻⛪ Well, you can't have research without categories and prerequisites to keep things spicy right?😉

#indiegame #screenshotsaturday #pixelart

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Ale Abbey's seasons are changing, which means we're doing something right!🤭 It's a bit unconventional to go from Fall to Spring, but if this works, it works!🍻⛪

#indiegames #screenshotsaturday #pixelart

Ale Abbey can be pretty straightforward🍻⛪ Make the local Lord happy with your ales, get a license to distribute your ales in a new settlement, brew more ale... get more "riches" and fame! Easy peasy😉

#indiegame #pixelart #screenshotsaturday

Let us ease you into Ale Abbey's Recipe Creation... with some tooltips we've been working on😉 Some much-needed ingredient info for more deterministic recipe results! 🍻⛪
#indiegame #PixelArt #screenshotsaturday

How do we feel about a more diegetic UI approach to shuffle through the Recipe Creation stages?🍻⛪Something less direct but more natural looking like Ribbon Markers on the sides of your Recipe Book in Ale Abbey?🧐

#indiegame #pixelart #screenshotsaturday