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What do you think?

Hey, your game sounds awesome! I’d recommend doing the following to turn it into a bigger success on Game Jolt!

1. Post about your game, news and updates in as many communities as it makes sense! Communities like Game Dev or Arts n Crafts will get your posts in front of thousands of users! Find more communities here: https://gamejolt.com/communities.

2. Write a bio on your profile. A complete profile always looks more legitimate in the eyes of the community. This is a great place to add in your website or other social channels.

3. Post and update your followers frequently to stay on their radar!

I honestly think this will be a great game. I am willing to do some game testing for you if you need it.

If you need testers, here I am. I think it could be an unbelievable game. Can't wait to play it!

Hello. Great project, you did well. If you need a voice actor for this project or any of your next projects, I really want to work with you. I hope that everything will work out

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A Monastery Brewery tycoon. Craft recipes, brew beer, perfect your Monks' skills, bribe the local lords, feed the poor, and discover the Abbot's dark (or not-so-dark) past.

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Gameplay

Ale Abbey is a tycoon indie game developed under the premise of being stress-free and with almost no punishing gameplay mechanics. We want the player to enjoy building their Monastery up and evolving its Monks and Nuns. You will need to find and purchase the best materials, craft recipes and brew your ale, care for the local populace, and tend to the "requests" of the Lords and Bandits of the area. All that to make the tastiest of ale and increase the Abbey's renown!

goodvibes.png

Brewing

Made by a team that appreciates and respects beer and crafting it, Ale Abbey is a pixelated wink to the ones that not only kept the craft alive but also perfected it through harder and darker times.

Accurate ingredients, realistic practices, demanding audiences (!), and a bunch of trusty Monks and Nuns ready to brew!

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Game Modes

Ale Abbey will come with a campaign and sandbox mode.

The campaign will span over a period of about 100-120 years, divided into 4 terms that will run under 4 different Abbots and Abbesses. Each term will carry over bonuses to the next, based on the retiring Abbot's/Abbess' background and the player's choices throughout that term.

The Sandbox mode will tend to those who wish to hone their tycoon/managerial skills without having to worry about the timeline or the backstories found in the campaign mode. Everything else will still be there; quests, recipe creation, brewing, slightly inebriated Monks...

#retro #pixel #tycoon #manager #indie



all-ages
Alcohol Reference

New character portraits for Ale Abbey's Bandit Boss and Bishop.🍻⛪

With lots of "common ground" between monastery politics and banditry... you'll learn to see them both as the most demanding quest-givers around!🧐

#indiegame #pixelart #screenshotsaturday

You're an Abbot in a brewing monastery🍻⛪ Clearly past your prime, your back needs that extra warmth! One has to get creative at times🤭

#indiegame #pixelart #screenshotsaturday

Ale Abbey's Bandits🍻⛪ Rough bunch, but if you keep them from being thirsty, your brewing operations will remain uninterrupted😉

#indiegame #screenshotsaturday #pixelart

Ale Abbey will have two types of Bandits: those who "act out" and those you "help out"😉 Managing a Monastery Brewery obviously helps with diplomacy...🍻⛪

#indiegame #pixelart #screenshotsaturday

🎵"You're the best around,
No brew is ever gonna keep you down!"😤🎵

Making a montage in Ale Abbey: hyping monastery brewers, one lunch at a time!🍻⛪

#indiegame #pixelart #screenshotsaturday