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Not Splatoon is a shooter that was originally made by me as a project for my Digital Technologies class. It was fun to work on so I continued working on it even after I handed it in, which brings us to today, where I now have to give it a page of it's own, after shifting it's development onto TurboWarp to keep up with the amount of storage space it was taking (which Scratch on it's own can't handle). #shooter


Names of Assets, as well as music files are owned by Nintendo. Not Splatoon is in no way affiliated with Splatoon, Nintendo as a whole, or any other relevant parties. This game is non-profit and made for fun.



all-ages
Mild Cartoon Violence

The first round of testing for Splatfest is over! Unfortunately, because my schedule isn't very lenient, I'll have to push the Splatfest back a little more because I just have no way to finish working on the update this week.

Been away for a bit for my own reasons, so I haven't had a chance to mention that I'll have to push the Splatfest back to next weekend because of a couple of issues in the contents of the update that I haven't had time to fix on my end.

The first session of testing for Splatfest has begun. Please report any issues during or after Splatfest. If all goes well, the Greed vs. Hatred vs. Delusion Splatfest will run as intended. An update will release later with data for a second test.

Version 2.2.0 has released! This means that the new stage, Dapper Dam, has been unlocked. A practice Splatfest to make sure all systems are working will begin soon. Check this post (https://gamejolt.com/p/update-version-2-2-0-will-be-distributed-…) for the Changelog.

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Update version 2.2.0 will be distributed within the next 24 hours. This update adds support for Splatfests as well as a new stage! The full change log can be found in the article. Attached is some gameplay on the new stage.