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What do you think?

This game is insane, it's really hard to even think a way to transform tetris in another way and end up with a more fun experience. Really good work!.

Dude, I never seen Tetris like this before. My head is spinning.

wow looks great I'm giving it a whirl

Very original and interesting concept! Unfortunately it sort of bugged out in my PC. Only the first piece appears, then I can hold space for as long as I want and the score just keeps building, but nothing else happens, no other pieces appear.
Took a printscreen here: https://www.dropbox.com/s/u4cad6vyxjxwa5a/zerog.png

You are the ruthless overlord of the space station T3TRIS. Unwanted visitors flock to your territory because of the lovely view. Keep this well-trafficked station from expanding outside the boundaries, by any means necessary! (Nuclear weapons welcome.)

Made in 72 hours for Dreamhack Austin Jam (#dreamhackaustinjam) and GameDevLeague May 2018 Jam . The themes are "S P A C E" and "Remake a Classic Game" respectively. I interpreted this as zero gravity space Tetris. I added a gratuitous nuclear twist to make the game explode.

Instructions:

  • Maneuver the station and the incoming spacecraft to control where they connect. Poorly aligned docking attempts can cause trouble - I'm leaving the occasional glitches as a feature. Use them to your advantage to achieve miraculous maneuvers.

  • Connect at least 8 blocks in a line to evict them and gain points. Gain bonus points when evicting multiple lines at once. The points for 1-4 simultaneous evictions are: 100, 300, 500, and 800.

  • After every 1000 points earned, a nuclear missile will automatically be fired at the station, in a spiraling path inwards towards the center. Make sure it hits where it counts.

  • You lose if the station grows outside of the red lines.

Controls:

  • Action | Control


  • Rotate Station | Left/Right Arrows or A/D keys

  • Rotate Incoming Spacecraft | Up/Down Arrows or W/S keys

  • Accelerate Incoming Spacecraft | Hold Space. (Gives extra points)

  • Pause/Menu | Escape

Tools: Unity, Blender, Substance Painter, Audacity

Third Party Attributions: Music: Nonstop by Kevin Macleod (incompetech.com), CC-By 3.0. Explosion sound, Missile Sound, Alarm sound: Soniss.com GDC Game Audio Bundle.
#puzzle



teen
Mild Cartoon Violence
Mild Fantasy Violence
Mild Realistic Violence
Comical Shenanigans

Zero-G Nuclear Space T3TRIS: Post-Jam Build. Less Glitch / More Polish (v1.1.0)