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Comments (8)

What do you think?

Problems: 1- Niko is VERY fast 2- You cannot change the settings within the game 3- The bathroom floor is broken, I mean, the texture is badly laid 4- Collision problem on the table and chair right after leaving the room 5- The floor of the room is like the bathroom 6- Collision problem in the room right after we left with the sun through that door.

But well, I'm really happy, really, really happy to even have a fanmade about OneShot, especially when it comes to a sequel or something. I hope that the script is all ready and that the Creator does not come up with everything in improvisation.

I would like to ask if before I play this if I can record a YouTube video of this? Of course I would promote this page and your work. I would not claim it as mine and lastly I would make sure to give constructive criticism and not be rude.

cliche

Niko is once again thrown into the digital world in a new, fun packed adventure!

Warning!

This game takes place AFTER the Solstice Run in OneShot, as such, it has MANY spoilers for the game OneShot!

I suggest going and playing the original, and supporting the developers by buying the game!

#fangame #retro



all-ages
Mild Cartoon Violence
Mild Fantasy Violence
Mild Language
Comical Shenanigans
YouTube
https://www.youtube.com/watch?v=TsvA3JoXxgg
youtube.com

I apologize for the lack of content related to OS2 recently, I've not been very motivated to make the game as of late.

However, I do plan on continuing production eventually, so don't worry!

OneShot 2 has been renamed to OneShot² so people don't confuse this for an official sequel to OneShot.

https://coreniko.tumblr.com/ask

Core!Niko, our beloved "mascot" now has an ask blog!

Go ahead and ask her questions! (She won't give info on the game though, so don't think this is a loophole to getting info ahead of time)

Due to the original storyline of OneShot 2 not being as lore-friendly as I had wanted it, the story is being rewritten almost entirely, with some things, like characters, staying the same.