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Comments (31)

What do you think?

Interessing !

Definitly make a part 2.

So I played the game about 3 weeks ago and I must say what an amazing game. The developers did amazing and if u guys wanna check out my video I did it on click here: https://www.youtube.com/watch?v=kApVOXy4oCc&t=12s

https://www.youtube.com/watch?v=o2umWVIb3Kg

I honestly cannot believe the hardship people like the Hero go through. Most people in todays society would never believe things like that can actually happen in real life. From all my heart I wish all the best to the Hero and the everyone who is going through such a journey.

Also I will complete the game cause it got me intrigued and it's really cool.

Really cool and emotional. But I wish there was more help, I've collected a few items to progress the game but now it won't let me do anything.

Path Out is is an autobiographical adventure game that allows the players to replay the journey of Abdullah Karam, a young Syrian artist that escaped the civil war in 2014. Camouflaged as a Japanese RPG, Path Out is a tale full of surprises, challenges and paradoxical humor, giving insight in this real-life adventure, on which Abdullah comments through youtube-style videos in the game.

Features:

  • JRPG based on real events

  • Relive Abdullahs escape from war-torn Syria

  • Unique neo-orchestral electronica music with oriental influences by wobblersound

  • Meticulously researched pixel art style inspired by classic 16-bit games and Syrian art

  • Video commentary by Abdullah Karam

Path Out is an episodic game. In this very first chapter of the adventure , Abdullah recalls life before the war, a family decision that led to his departure and the perilous journey from his hometown Hama to the Turkish border through the war-torn Aleppo province. In its final version of up to five episodes, the game should take the player on a journey from Syria through Turkey, Greece and the Balkan until he finally arrives at his destination (and current whereabout) in Central Europe.

Path Out is a collaboration between Abdullah Karam, the developers of Causa Creations, Wobblersound and the Austrian-American graphic designer Brian Maine.

Press voices:

Path Out's first episode is a straightforward but eye-opening work.

  • Edwin Evans-Thirlwell, Eurogamer.net... one of the most honest & clever games I've ever played, by & about a Syrian refugee.

  • Rami Ismail, TwitterYet in asking a person to assume his place in a game, Karam makes his story engaging on an individual level, and his appearance in the videos further humanizes his story, especially through his humor...

  • Allison Meir, Hyperallergic.com

More infos and media:

http://causacreations.net/press/sheet.php?p=path_out

Supported by Kupf Innovationtopf 2016, the Federal Chancellery of Austria and the city of Salzburg.
#adventure



teen
Mild Cartoon Violence
Animated Bloodshed
Mild Language
Comical Shenanigans
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