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Song of the Stars (Scrapped Demo)

Version: 1.0.05 months ago
If Windows flags this as a Trojan, try the 32-bit version. This is a demo of "Song of the Stars" from before the game's concept was changed.
Free

Song of the Stars (Scrapped Beta Build)

Version: 1.0.04 months ago
If Windows flags this as a Trojan, try the 32-bit version. This is the final beta build of "Song of the Stars" and may contain bugs which won't be fixed.
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Itch Page: https://spacey-432.itch.io/petrichor

What if, one day... it all disappeared. Everything you thought you knew, replaced with an empty white void. What would you do?


Warning: This game features tons of cute characters and heartfelt moments, presented in a simple visual style. If you're looking for violence, fancy graphics, or even a game over screen, you won't find any of those here.

Inspired by Changed, Furquest, OneShot, and UNDERTALE.

Brought to you by The Mavis & Co.


Credits To...

@gamebrielvoid - Concept Artist, Sprite Artist, Tester

@Enzolos - Tester, Writer

@Fanimator_Animations - Tester

fitzjolt - Tester

@hiya_its_emily - Sprite Artist

@Joe98912 - Artist

@mnwary - Writer

@PoPlayzGamejolt123 - Tester

@retr22800 - Tester

@ShiftySheepy - Tester, Writer

@SodaB - Sprite Artist

@Teecup - Tester

@Thatguywholikesfood - Tester

@therealjustanimates - Tester

@Turbulationn - Tester

@VnRacer - Tester, Writer

@xNoodlePlayz - Concept Artist, Tester

@ZaxentoTheGreedy - Tester


Special Thanks To...

Alden, @BalgamliKedi , @Efe_Kaya , @Enzolos , fitzjolt, Ghostly, Kevin, @mnwary , @ShiftySheepy , @Thatguywholikesfood , @VnRacer , @ZaxentoTheGreedy

Thank you for sticking with me for so long. (And for the emotional support!)


#adventure #rpg #retro #scifi #puzzle



all-ages

I welcome you to SHITTER ENTERTAINMENT, parent company of The Mavis & Co. (definitely real)

This isn't a petrichor-centric server, but there is a channel here for discussion about the game

https://discord.gg/vBRJ4fhnqM

Overworld got several objects added, another cutscene is coded, and writing/sprites for the "tutorial" sequence I mentioned is improved!

Area 0 is probably about 30-35% done now.

The game's "tutorial" sequence is created now! this is a sequence which happens at the beginning.

it's basically an intro thing which shows what happens just before the game really starts, which I felt was needed for pacing (and it doubles as a tutorial)

Room backgrounds and decoration is done for now, onto dialogue and scripting

First room interaction dialogues are written now.

Intro area progress:

- 8/9 rooms fully decorated

- post processing effects are working (game can look "magical" now)

1

Intro area progress:

- all rooms now have backgrounds!

- 7/9 rooms fully decorated

Intro area progress: 5 rooms fully decorated! Of the 4 remaining, 2 rooms need backgrounds and decoration, and 2 just need decoration.

No progress today, had to take a break!

The 4 fully decorated rooms make up the upstairs of Dysu's house. The downstairs and outside is what's left to complete at the moment.

After then, I will add dialogue, scenes, and gameplay :3

Intro area progress:

- 4 rooms fully decorated

- 3 rooms with finished backgrounds

- 1 rooms with partial backgrounds

Intro area progress:

- 3 rooms fully decorated

- 2 rooms with finished backgrounds

- 3 rooms with partial backgrounds