
Project Seros Alpha
Welcome to the public alpha of Project Seros!
Here you can help me test and perfect my upcomming game project.
Version Release 0.0.1.10
Sliding has been reworked
Jumping will now force exit the slide
All control is lost while airborne and sliding
Fixed a few sliding bugs that caused broken collision, indefinite sliding, and slide storage
Updated motion test room
Version Release 0.0.1.9
Small Patch,
Fixed an animation bug for when the player slows down vertically while in the air.
The camera's movements will now respect the camera scale
Version release 0.0.1.8
-Made acceleration more gradual
-Made a few changes to how the player can start a slide.
-The boost from sliding is now dependant on your current speed.
-Fixed the drift animation playing in reverse
-Coyote time decreases gravity
Version Release 0.0.1.7
A new character has been added to the test rooms: Soul
Added a new text box to display camera zoom, and camera debug info
Fixes a couple of bugs, such as one that made the debug info illegable if scaled.
Sorry for the month of silence! life got in the way for a moment, causing the game to fall to the side.
Anyway, release 0.0.1.6
Fixed a bug where coyote jumps wouldn't work if a player recently touched a wall.
The combat room is now more convenient.