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What do you think?

I had some issues getting this game to run. I got an error message saying that Godot stopped working. I use Windows 7, if that helps at all. Do you have a solution?

Heya, I'd like to leave some feedback as I felt like some aspects of the game could be improved.

I'd like to first say that the game looks great. Reminds me a lot of nuclear throne in a good way. The sound effects (where they exist) overall feel really nice and impactful.

Now onto my critisisms. It's quite unclear to the player what the control scheme is to begin with. WASD to move, but I couldn't figure out how to actually attack. I tired to click, E, mashed my my keyboard, but the character did nothing. Perhaps in the menu add a "Controls" button, or alternatively, try and decorate the first spawning cell with some control overlays. Aside from that the game could use some screen shake and some clarity for when your character is hit. My first couple of seconds of the game consisted of me standing still as an enemy shot me, and having me confused as to why my guy is not reacting. I'm aware he's wearing armour, but you don't really know that in the first couple of second, I'd suggest changing the player sprite colour slightly, white if armoured red if actually damaged.

Overall however, like I said. I like this game. I really hope that my feedback helped, and I hope it didn't come off ast harsh.
I have a couple of smaller minor notes, but I assume some of them will be addressed in the future (such as the lack of music)

Quick Edit: I am following the game btw. I really wanna see it do well! :P

Project Bulletdrop is our second game with shooter and roguelike elements.
The levels are procedurally generated and decorated. The story begun right when we finished YSAN ( Your story adventure: Nagoran). I wanted to create something bigger, and with random generated levels, so you can play this game again and again with new levels generated.

It took us 2 months to get from the first prototype to the alpha 0.1.0

In the alpha 0.1.1 (after 0.1.0_01 and 0.1.0_02) we added a lot of new things, even tho developers use this for minor updates.

Beta 0.1.0 coming 17.08.2020!
#action #arcade #retro #roguelike #shooter #other #tds



all-ages
Mild Fantasy Violence

Project Bulletdrop BETA 0.1.0!
The biggest features:
+Gun Shop at the end
+Added Music
+Updated boss sprite and new boss
+Balanced gameplay for the most players
+New world generation
+Updated almost every gun sprite
+Pause settings
And much more.

Main features for Beta 0.1.0 are added. I only need to finish these features and fix some bugs.