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Proto Boxing

Version: 0.1.0about 2 months ago

Arcade-style #boxing game with exaggerated moves, stylized reactions and a touch of dark humor.

This is an early prototype of an boxing game—focused not on realistic simulation, but on fast-paced, arcade-style action. It features exaggerated movements, stylized reactions, and a touch of dark humor, prioritizing entertainment over an authentic boxing experience.

For now, I’m focusing almost exclusively on the core combat mechanics to make sure the fighting feels fun and captures the arcade-style vibe I’m going for. The visuals, UI, and sound are still very rough, but once the combat is where I want it, I’ll start polishing the rest.

To get there, I need playtesting and feedback, so I’d really appreciate it if you could give it a try and leave a comment—even if it’s harsh or critical. It all helps!

Things I’m planning to add:

  • Improve footwork and defense: Making movement and blocking feel more fluid and responsive.

  • Add and polish animations: Bringing more life and personality to the fighters.

  • Crowd reactions: Cheers, boos, and maybe even things thrown into the ring if the fight isn’t exciting enough.

  • Fighting style variants: Different movesets and strategies to keep things fresh.

  • Adjustable difficulty: For both casual players and those looking for a challenge.

  • Game modes: Training, career mode, tournaments, and championships.

    #arcade #sports #boxing #action #simulation #physics #fighting



teen
Realistic Violence
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