Comments (31)
Hey!
I've played this Remnith game and as always ima leave my thoughts about my experience with the game.
First things first, I really enjoyed this sci-fi adventure and willing to continue exploring the underground facility where the main character finds him/herself. There's not a whole lot of plot. You need to find some video fragments in order to understand the world and its conditions.
Gameplay-wise, the game is a shooter in which you wonder around in some sort of sci-fi dungeon and turn evil robots into little piles of junk (or another way if you're not that skilled 'cuz they are pretty dangerous). Your main weapon is a unique (plasma/electro?) gun. There are a few modifications of it, so you get different types of "armor". So do your enemies.
From the graphical standpoint, the game looks gorgeous (from my point of view, of course, 'cuz I really like shiny sci-fi stuff).
Also, it supports VR!
All the surround sounds and SFX for weapons are pretty neat. They let you feel that oomph when you release the energy when shooting the gun.
There're a few issues due to the game being developed. But it doesn't ruin the experience at all.
If we talk about bugs, I found that if you shoot junk piles from robots you've defeated, your projectiles get stuck in them and after a while, you aren't able to shoot the gun you shot that junk with. I assume it happens due to the limit of a number of projectiles on the screen or something around this topic.
I made a video playing the game and this bug is there (around 9:37). So, if you want to check it out or my playthrough in general, the video is down this comment.
All n' all, I'm really excited to play more of the game to discover the plot and destroy some more flying scrap! :D
As a BFDI yellow face fan i can say
SO YEAH BUY NOW!
Noticed the game had updated, so I'm back with a new video. It seems to play better now and is definitely more stable, though I did run into a recurring game breaking bug where I'm stopped in my tracks in stage 2. No clue why it happens.
https://youtu.be/B9j40FrGBoU
That aside, it was fun and the new content was nice.
Awesome video, thanks for covering the whole game キタ━━━━━━\(゚∀゚)/━━━━━━ !!
Thanks for making this great game, and thank you for allowing me to play it for free! I wish you all the best in any and all future endeavors. https://www.youtube.com/watch?v=jvjc2SmCtwg
Remnith is a chaotic FPS where enemy units feed off of the energy of every shot that isn't lodged directly into them. The more you miss the stronger they get. Challenge enemies in over 25 arena battles spread over 3 levels with the choice of 5 difficulty levels. Arm yourself with gigantic multi-barrel energy cannons, refine your accuracy and dismantle machines piece by piece before can they have a chance to evolve any further.
Remnith can be played both with or without a VR headset. Motion controllers, gamepads and mouse & keyboard setups are all supported. When using motion controllers you have a choice of a few locomotion options such as thumbstick/trackpad movement and teleportation. You can play either sitting or standing, the game isn't room-scaled but you do need a 360 setup if you're going to play standing without thumbstick/trackpad turning.
The game is available on Steam as well but this version is DRM free.
Launching The Game:
If you want to play desktop mode just launch normally. To play Oculus or Vive mode open the game folder to find the Remnith Oculus Mode and Remnith Vive Mode launchers.
Controls Overview:
Vive-Shoot with your primary trigger, click your primary trackpad to jump and click the other trackpad to dash. To move you can use trackpads to move normally or use the secondary controller to point in the direction you want to go and push the trackpad outwards to control your speed. With traditional movement you have the choice of moving relative to the rotation of your head or controller. You turn physically by default but you can turn on trackpad turning in the settings.
For players using teleportation you just need to hold the trackpad or trigger on the secondary controller to select a point and release to teleport. Teleportation is instant by default but a fade can be added through the settings.
Oculus Touch-Shoot with your primary trigger, dash with the secondary trigger and jump with A. To move you can use thumbsticks to move normally or use the secondary controller to point in the direction you want to go and push the thumbstick outwards to control your speed. With traditional thumbstick movement you have the choice of moving relative to the rotation of your head or controller. You turn physically by default but you can turn on thumbstick turning in the settings.
For players using teleportation you just need to hold the trigger on the secondary controller to select a point and release to teleport. Teleportation is instant by default but a fade can be added through the settings. To take a screenshot hold down both grip triggers, this will save in Documents/Remnith/Screenshots.
Gamepad-Right trigger to shoot, left bumper to dash and A to jump. Move with the left stick and turn with the right stick. To take a screenshot press the left trigger, this will save in Documents/Remnith/Screenshots.
Keyboard & Mouse-Click to shoot, shift to dash, space to jump and WASD to move.
Minimum System Requirements:
Desktop Mode | Virtual Reality Mode
OS: | Windows 7/8/10 (64-bit) | Windows 7/8/10 (64-bit)
Processor: | Intel G3930 | Intel i5-4590
Memory: | 8 GB RAM | 8 GB RAM
Graphics: | GeForce GTS 450, Radeon HD 5750, or equivalent | GeForce GTX 970, AMD Radeon R9 290 or equivilent
Storage: | 5 GB available space | 5 GB available space
Fantasy Violence