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SHUTTER

Horrors watch where you cannot see...

Shutter is the third of many smaller projects made for my Rapid Prototyping class, where very talented people including myself will be getting together to make a game based on a theme within 2 weeks. 

This game's theme was "Camera," so we built a horror game where your only defense is the shutter speed of the player's camera. Like a real camera, the shutter speed determines the light intake of the camera but also affects the player's movement speed. You must navigate the school and turn off all the lights while avoiding your doom.

Programming by myself (Kyle), Models by Max, and Textures by Lexi. All sounds are from Pixabay and the title theme is "Countdown" by StudioKolomna. 

Controls:

WASD - Move

E - Flip Light Switch

Scrollbar / Up and Down Arrow - Adjust Shutter Speed

#3d #horror #short #unity



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