Comments (15)
Really cool game! I love the idea of taking enemies to use as weapons. It's executed very well too - I like how each has a unique attack when picked up. The graphics and music are also great.
My only issue is some things need better explanation. It's not clear what all those upgrades(?) on the bottom left do.
Nice job on the enemy abilities, those are really cool. I like that you can even shoot your hookshot to the back and grab enemies from the last row. Lots of creative ideas here!
Edit: Also that art looks so nice!
I love the idea. using npcs against each other is simply always fun - no matter what!
This is a very creative and fun take on the theme! I think it was a great idea to 'capture' one of the enemies and then use them against the group or to fulfill the the computer's request. The art and feel of the game were also top notch. A very impressive entry, great work!
STORY
Ufo's have boosted off with your wifi!
Hop into your Grapple Ship and space out. Face the signal boosters head on and get your wifi back. BOOST. YOUR. SIGNAL!
The computers need wifi and the aliens have it! But not just any alien will do. The computer will show you what it needs.
CONTROLS
Use the arrow keys to navigate the menus and be sure to click on the screen in order to activate the sound.
You'll be asked to pick your controls.
PROGRAMS USED
gms2 - programing
bfxr and labchirp - soundfx
lmms - music
aseprite - art
CREDITS
A game by Adrian Riedman
Made for Opera GX Jam.