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Sojourn of the Sea is a puzzle platformer that focuses on water mechanics. Players navigate a series of rooms, manipulating the water and collecting gems to progress through the game. Created by 7 students and developed in 11 weeks.
This is the final build of the game, but there are a few bugs. If you get stuck, hit the panic button.
Controls:
Arrow Keys: Movement/Adjust water
E: Interact
Esc: Exit game
G: Panic Button
#platformer
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