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What do you think?

So...you took characters and stages from other creators, put all togheter and release here as "your" game? Brilliant. But no.

Hi, regarding one of the comments I can tell there is some coding involved by EndMyInitials so this is not a standard Mugen slap together, add your character game. The compiler disclaimed he did not create the characters or stages or music, that he just put it together (if it was already created it would not be a Mugen game, it would be a Capcom game ~ it's the X-Men COTA system moded). Fantastic job, I enjoy the super jumps with easier juggles (floating), 3 specials per the super bar, X-Men / Avengers / Spider-Man character selection (A vs X anyone?) and the fight layout which is about 6-8 regular characters then 3 or 4 bosses as you progress and an end "you beat the game" after beating the final boss. There are a few bugs (very difficult characters out of the blue) but that's a minor versus having the chance to play some amazing sprites and I admire all of the programmers and designers- there is an INCREDIBLE amount of hard work that went into each character and stage designs' look and feel including fight interaction...distance between hits, air juggles, specials like Thor's rainfall and Iceman's blizzard that actually change / overlay the stages and affect the opponents as well as the terrific background music. I am partial to Jubilee (amazing animation that really could have been in the game), Thor (excellent voice over, great ideas for throwing lightning and hammer) and there are so many more I could not comment without a long dissertation. It's truly awesome ~ I'm one of those guys that hung out at the arcades in the 90's playing fighting games like Mortal Kombat and all the Vs Capcom fighting games. I just wish there were an arcade to fight against friends and new challengers ~ this new generation will never realize what a gathering an arcade was, in person, placing your coin on the machine to wait your turn against 10 other fighters, it was a rush! Now you can sit on the toilet and play in an MMORPG (not the same thing by any means LOL!) Thank you for assembling this indie gem! I'm enjoying it immensely!^_^

2 things

1 how do i get to play as the bosses

2

the most important part

CAN WE PLAY AS AKUMA JUST LIKE IN THE ORIGINAL GAME

How do i play as the bosses?

I like this game A LOT. It's basically like the Second Coming fighting game from a few years back, with a greatly expanded roster. I've been playing it more or less non-stop for about four months now.

It's especially cool to see the MUGEN community's takes on characters I loved, like Morph or Banshee, who remain in relative obscurity outside the X-Men fandom, and more popular characters like Emma Frost or Jean Grey, who never made it into the official roster during the game's 2D era.

Everyone who designed the stages and characters obviously put in a lot of work, and seeing it all come together in an actual game is amazing.

A few things come to mind as criticisms, please take them in a constructive spirit:

1) A few characters' AI are broken, at any difficulty level. Jubilee is the most prominent example I can think of; while she's incredibly fun to play AS, when fighting her she blocks and counters every move as if she were locked into the hardest possibly difficulty setting, no matter what you set the game for. Even after the battle is over, if they're still standing they keep attacking the player. This is OK for a character like Sentinel, who has this same bug, but he's supposed to be a boss and therefore a tough fight, but when you randomly come up against high-level opponents in the first tier of Arcade or Team mode it gets a little ridiculous.

2) Sometimes when she comes up as an opponent, Birdy does not appear on screen at all. It's just the player character on stage, with no sign of an opponent, and the fight cannot progress and must be Esc'd out of. She's the only person this happens with.

3) Some characters Rogue absorbs do not give her a new power: Banshee, Morph, Archangel, Jubilee, Multiple Man, Havok, Pyro, Sunfire, and others I can't think of off the top of my head. I know it's a LOT of work putting in each individual move, and I don't know if you can get in touch with whomever designed her MUGEN originally, so this is more a "wish list" thing than an actual bug, but it'd be nifty. Her absorption mechanic makes playing Rogue a lot of fun, and changes up the combat in a lot of interesting ways.

4) Not a bug or a flaw, but I would love it if you'd consider making the bosses playable, or at least Bastion, Sentinel, and Ultron. Unless they're unlockable somehow and I missed it? That's entirely possible.

If you made it all the way to the end, you're already exceeding my hopes when writing this feedback. :) Thanks for taking the time.

This is a Mugen Fighting game. I did not make any of the characters, stages, or music; I was only responsible for putting the game together.

Features

40+ characters from the X-Men universe ranging from wolverine, deadpool, the brotherhood, and much more..

20+ stages with music

Arcade mode with bosses

ENJOY! I will porbbaly update it in the future.

Credit goes out to creators who spend hours in making the characters, and stages:

Loganir - http://loganir.blogspot.com.br/
Zvitor - http://zvitor.com.br/
Mugen Infinity Team
The Mugen Multiverse
http://crusadercast.com- aa250, ALEXZIQ,Arkady, Gemini Guy (Original Author SOS1 bros)
And anyone else I forgot to mention, thank you all for your hard work :)
#arcade



teen
Mild Fantasy Violence

Update 1.4

Add more characters in addition to Akuma. I also removed the Phoenix.