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What do you think?

Where can I download the previous versions? I am only seeing a download available for the most recent version.

this has some potential, very nice work

I didn't think that adding more platforming mechanics would make a better LEgends but you've clearly proven that wrong. I can't wait to see the games full release!

Megaman Legends 3 fan game by Sid Naik!

Currently working on:

  • Story beats

  • Combat

No idea when the next build comes out

#Megaman #Rockman #3dplatformer #actionadventure #actionrpg #exploration #fangame #fighting #scifi #toon #soulslike



all-ages
Cartoon Violence
Fantasy Violence
Mild Realistic Violence

Updates from the last to now:

- Input handling

- UI

- More story/game beat blockouts

- Updates to code structure

- Trying to figure out how the hell to do the rest of this

https://youtu.be/VcFMlbddq0M

Megaman Ancients Checkpoint 01 05 23
Programming systems isn't sexy till you start seeing things work togetherUpdates:- UI system added- Story sytem added- Blocked out more story/game beats
https://www.youtube.com/watch?v=VcFMlbddq0M

Almost can't believe the last update was 6 months ago. I've been working super hard on code architecture, and I finally can script the game's story. I feel like I'm making a game again! Elysium pre-main-game level coming soon :) https://youtu.be/Xukt8nnUtL8

Megaman Legends fan game -- Story scripting
First time in a LONG time I feel like I'm making a game again. Using YarnSpinner to drive dialogue/story :)
https://www.youtube.com/watch?v=Xukt8nnUtL8

I've been workin hard on concept art for the environments. I also scrapped the Quarry and Mines areas, would've been cool but turned out to be too much work long-term :[

Update: I'm now ready to go into "production" mode. Over the last couple weeks, and the next couple, I'll be refactoring all the current code in the game. It's not visually fancy, but it's great progress: https://twitter.com/sidwasnothere/status/1498828272909438979

It’s been a long time since the first devlog! This is what I’ve been upto for the last year (: https://youtu.be/PlBljI3-uYE

Megaman Ancients Devlog 2 - Learning to Draw - Sketchbook tour
It's been a little over a year since the first devlog! I stopped development last summer for 2 reasons:1. I needed to learn to draw2. I needed to learn to ha...
https://www.youtube.com/watch?v=PlBljI3-uYE