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What do you think?

So, I just finished the ruins demo. I got some feedback and other stuff.
1. There is no sans with a melee attack, I was expecting underswap papyrus to have a melee attack since I see them as more close combat then most sanses/papyruses. It would be interesting if in the future you'll have ink or horror or etc. to have a melee attack.
2. You can get chain hit, there have been times where I got hit one and then teleported into projectiles. I believe you should give immunity to doges after they teleport you so you can move out of the way of unfair damage.
3. All the characters move a bit sluggishly, it would be amazing if you could run and either had a stamina bar or you couldn't attack during it so it balances out. Without running some attacks are undodgeable.
4. Buggy hitboxes, there have been many times that I got stuck in the top wall or my bone cage, etc etc. I would recommend doing a collision rework, I don't work in scratch/turbo warp but the way I normally program stuff like that is by having hitboxes that check if they collide with an wall and make it impossible to walk that direction until you get out of the wall.
5. Boss bars and reward screens would be nice.

That's all overall this is a very good game that I enjoyed playing.

This is an Undertale fangame.

Beat levels with your favorite characters.

Gain LOVE and buy more characters.

Be sure to like and follow to support!

Have fun!

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Uptades:

Ruins Update(v1.0)

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-Completely removed old game.

-Added 5 New Characters (Underswap Sans, Undertale Papyrus, Undertale Sans, Underswap Papyrus, Underfell Sans).

-Added 5 New Enemies (Froggit, Whimsun, Moldsmal, Napstablook, Toriel).

-Added Menu, Shop, Levels Menu.

-Added sound effects and musics.

-Added butons that shows cooldown.

#fangame #roguelike #arcade #rpg #undertale



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