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Talking Points is a rhythm-based game that helps children with dyslexia learn word pronunciation and reading comprehension. Talking Points utilizes the Orton-Gillingham method, the gold standard for teaching children with dyslexia, and timed speech recognition to make learning engaging and self-directed.
Allows children to practice a “Practice” mode in order to run through sounds before play
Utilizes IBM Watson for measured speech recognition
Provides quantified feedback to the children so they can work toward mastery in identifying and pronouncing the phonemes they are struggling with
Made in the University of Utah Masters of Game Design Rapid Prototyping course 2016 with Tri Nguyen, Lauren Mee, Jean-Paul Peschard, Banning Day, Lalitha Gunda, Nathan Rivera-Melo, and Brandon Rivera-Melo.
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