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Comments (166)

What do you think?

This game was amazing and I really enjoyed it. The characters, story, atmosphere, etc. were all great. Nice work.

P.S. How many endings are there? I found the obvious two at the end but I'm wondering if there are different ones (like if Sara put her blood in the bowl instead of John).

Can't play game, it say that the RPGVXAce RPG file is missing.

I don't know how to describe this game... I laughed, I cried, and the twisty at the end... Ugh Pure GENIUS. Reminded me a lot of Fly Me To The Moon. Best Regards to the developer and Good luck in the future
-An Amazed gamer, Bailey

If I had to classify this game in a single word I would call it a "Tearjerker". This isn't to say that the game isn't fun, but the heart of The Age of Deliverance lies in its ability to make player invest themselves in its simple yet charming characters and the deeper story they occupy. Couple this with strong graphics and an excellent musical arrangement and you have an exceptional experience on your hands.

The music in this game is fantastic for an indie title. There isn't a song in this soundtrack that feels amateurish. You would think the soundtrack was tailor made, but in fact is entirely made up of free to use music. You probably saying "Well duh, it says that in the description" but its a lot harder than you would think to arrange a soundtrack that fits a game this well and I think that should be commended.

Graphically the game is beautifully simplistic. The over world graphics are pretty basic but are all functional and look pretty nice. The character portraits are very charming, something about seeing the main characters drawn (well I might add) in MS Paint is neat. The hand drawn artwork is also commendable in quality, though there are a few pieces that feel out of place in terms of quality.

The only negative point I can really give this game is that it doesn't feel like the kind of game that really takes advantage of the RPG Maker engine. The menu screen is useless beyond keeping track of what items you have and using the save function. This is really a minor nitpick though, its not really something that derails the game. It just feels kind of awkward playing a game this story driven in an engine that is designed for developing more traditional RPG games. Then again, To The Moon did the same thing and didn't suffer much in quality either though it did do a better job of making the RPGmaker holdover elements feel more integrated.

Overall, this game gets a 5/5 from me. Aside from a few minor issues, this is a fantastic debut effort.

Deep game.

Almost two years have passed since God put an end to humanity, but one man unwittingly escaped the apocalypse when he locked himself into his house in the woods and didn't come back out. Safe at home while society collapsed around him, John had lived a quiet, routine, and peaceful life on his own. But all good things must come to an end: he has recently run low on supplies and must leave his sanctuary to collect more if he is to continue to survive. Join him as he ventures out, braving the post-apocalyptic world around him and unraveling the mysteries of his strange situation for the very first time since the end of days began.

The Age of Deliverance is an exploration and story-based adventure game developed using RPG Maker VX Ace. Typical gameplay from start to finish averages around 2 to 4 hours. Includes custom, hand-drawn, and awesome MS Paint graphics and a full soundtrack of (really good) free-for-use music.

Controls: Arrow keys move, shift runs, enter interacts.

**Disclaimer:**This game contains animated violence and touches on themes that some players may find upsetting or controversial. Player discretion is advised.

#adventure



teen
Intense Cartoon Violence
Animated Bloodshed
Sexual Themes

Some much-needed fixing up