Comments (13)
i really enjoyed this one, trying to catch the butterfly i feel like i could be there for hours trying to catch it and while falling to the bed of the ocean (i don't really want to spoil it), i really had fun trying to dodge everything and falling into what looked like a giant pile of frogspawn, i dodged them for a while before accidentally falling into it and i just had the urge to run into everyone of them, the ones that i could reach and i loved the story, i could spoil the story but i don't want to, unless i have already by talking what i enjoyed doing in it x3 5/5 just another great game ^^
This game was very good!Suprisingly,I'm scared of the ocean.I was never sure if it's a phobia or if I'm just overreacting.Anyway,enough about me.The game was really good,especially the ending.I also liked the music.The pictures also describe this game well.Very well done! 5\5
the funny thing is, I didn't know about this jam, but my last game was made over the past week, and it has to with music, though it's not a interactive music video, it's a point and click
I knew about this game, but I wasn't interested in it because I didn't really like the title that much, but it's awesome! I like making surreal games, but maybe what they lack is kind of a tight focus and escalating interest, and a powerful ending, like this one does!
Very nice game, I enjoyed it!
(TURN YOUR SOUND ON!)
Made by Megan Turner, Elise Smorczewski, and Ian Burnette.
A music-based, story-driven game that tells the story of an ill-fated diver and a young girl chasing a butterfly.
It was made in 7 days for the Music Video(game) Jam (#mvgjam), a game jam that challenged participants to choose from several pre-selected songs and make a game that uses ONLY that song as its audio and also ends when the song ends.
It's a short-game (about 5 minutes), so give it a try!
It was built in Unity, and we used the music syncing plugin called Koreographer from the nice folks at Sonic Bloom.
#platformer
Mild Cartoon Violence
Mild Fantasy Violence